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A ProgrammingLanguage developed by BjarneStroustrup as the successor to [C], keeping all of its power and flexibility, adding all new disadvantages. It's an almost-superset of its predecessor and adds ObjectOrientation, [Template]s and NameSpace~s. ---- !!! Advantages * Strict typing so the [Compiler] picks up more errors. * Typesafe generic programming via [Template]s, and a standard library of them, the [STL]. * NameSpace~s to help avoid symbol name collisions between independent pieces of code. * Code reuse via ObjectOrientation. * iostreams as a replacement for printf(3). ---- !!! Complaints !! String class What's the point of a string class if it's not fully compatible <tt>char *</tt> and is therefor useless for many [I/O] operations? Eg. you need a character buffer and can't pass a string object to * <tt>istream::getline(char *, size_t)</tt> * <tt>read(char*, size_t)</tt> * <tt>get(char*, size_t)</tt> * ... and the list goes on. !! Variable interpolation Interpolating variables into strings is absolutely hideous and easier done by reverting back to [C]. Compare: <verbatim> // C way char buffer[16]; snprintf(buffer,15,"output-%n.txt", counter); // vs // C++ strstream ss; string s; ss << "output-" << counter << ".txt" ; ss >> s; </verbatim> !! GarbageCollection (not) Since BjarneStroustrup liked [Simula67 | http://www.cetus-links.org/oo_simula.html] but decided GarbageCollection was "too slow", he designed his own perfect language with ObjectOrientation but no GarbageCollection. Quite a few people will readily assume he must have been on crack. Besides having to manage memory yourself, you now have to cope with new syntactic sugar that can conceal which part of your code is responsible for what bits on your heap. Great fun -- really! ''Whoever wrote this last paragraph needs to smoke less crack themselves.'' -- SamJansen !! [Template]s Your compiler will segfault regularly instead of producing error reports when you stuff up a [Template] definition. When it does produce an error report, it looks like the (drastically snipped down) one below (in this case it's from the [STL]). <pre> /usr/include/stlport/stl/_hashtable.h: In method `size_t ~_STL::hashtable<_STL::pair<const CActionHandler::Keycode,void __<snip>__ /usr/include/stlport/stl/_hashtable.c:347: instantiated from `_STL::hashtable<_STL::pair<const CActionHandler::Keycode,void (CActionHandler::*)()>,CActionHandler::Keycode,_STL::hash<CActionHandler::Keycode>,_STL::_Select1st<_STL::pair<const CActionHandler::Keycode,void (CActionHandler::*)()> >,_STL::equal_to<CActionHandler::Keycode>,_STL::allocator<_STL::pair<const CActionHandler::Keycode,void (CActionHandler::*)()> > >::resize(unsigned int)' /usr/include/stlport/stl/_hashtable.c:169: instantiated from `_STL::hashtable<_STL::pair<const CActionHandler::Keycode,void (CActionHandler::*)()>,CActionHandler::Keycode,_STL::hash<CActionHandler::Keycode>,_STL::_Select1st<_STL::pair<const CActionHandler::Keycode,void (CActionHandler::*)()> >,_STL::equal_to<CActionHandler::Keycode>,_STL::allocator<_STL::pair<const CActionHandler::Keycode,void (CActionHandler::*)()> > >::_M_insert(const _STL::pair<const CActionHandler::Keycode,void (CActionHandler::*)()> &)' /usr/include/stlport/stl/_hash_map.h:188: instantiated from here /usr/include/stlport/stl/_hashtable.h:557: no match for call to `(const _STL::hash<CActionHandler::Keycode>) (const CActionHandler::Keycode &)' </pre> This is perhaps a good reason to stay away from [C++] and program in [INTERCAL] or [PASL]. Or maybe [Java] (see [JavaAndC++]). Or in something like [OCaml], which has parametized types, classes, and modules, covering most if not all the possible uses of [C++] [Template]s in a saner manner. ---- !!! See also [C++Notes] offers hints on [C++] and [STL] constructs if you can't find a better language to program your application in... ----- CategoryProgrammingLanguages, CategoryImperativeProgrammingLanguages, CategorySystemsProgrammingLanguages, CategoryObjectOrientedProgrammingLanguages, CategoryMachineOrientedProgrammingLanguages
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