Penguin
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InNeedOfRefactor because wxWindows was renamed wxWidgets after Microsoft "approached" them.

wxWindows, found at http://www.wxwindows.org, is a cross platform GUI ToolKit. (It also has its own classes for non-GUI stuff like networking, string handling, file manipulation, graphics processing, and printing, to name a few). It is mainly used as a library with C++, but has bindings to other programming languages such as Python, Perl and Ruby. It relies upon a systems 'native' windowing libraries so it gives you the LookAndFeel of that platform. For example, on Microsoft Windows it uses the native toolkit, on Unix it can use GTK, Motif or raw X11 (for wxEmbedded), and so on for the Mac and hand-held wx ports.

wxPython is a very fast way of prototyping and developing graphical applications, if you are familar with python. It is fairly easy (IMO) to get the hang of the required coding style. The latest stable version (at the of writing) of wxWindows (which also includes the GTK, MSW, and Embedded ports) is 2.4.0, released in January 2003.

Its (wxWindows') design is similar to that of MFC but much more consistent.

It is, of course, OpenSource and runs on Linux.

Which OpenSource? GPL so you can't use it in a commercial program? LGPL so you can't steal the library? BSD style?

"The wxWindows 2 licence is essentially the L-GPL (Library General Public Licence), with an exception stating that derived works in binary form may be distributed on the user's own terms. This is a solution that satisfies those who wish to produce GPL'ed software using wxWindows, and also those producing proprietary software."

"Richard [Stallman? has confirmed that the new licence is compatible with GPL'ed applications. However, there are no significant restrictions on proprietary applications."

Excellent!