Differences between version 2 and previous revision of SDL_JoystickEventState(3).
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Newer page: | version 2 | Last edited on Monday, June 3, 2002 6:53:44 pm | by perry | Revert |
Older page: | version 1 | Last edited on Monday, June 3, 2002 6:53:44 pm | by perry | Revert |
@@ -1,6 +1,6 @@
-SDL_JoystickEventState
-!!!SDL_JoystickEventState
+SDL_!
JoystickEventState
+!!!SDL_!
JoystickEventState
NAME
SYNOPSIS
DESCRIPTION
RETURN VALUE
@@ -8,24 +8,24 @@
----
!!NAME
-SDL_JoystickEventState- Enable/disable joystick event polling
+SDL_!
JoystickEventState- Enable/disable joystick event polling
!!SYNOPSIS
__#include __
-__int SDL_JoystickEventState__(__int
+__int SDL_!
JoystickEventState__(__int
state__);
!!DESCRIPTION
This function is used to enable or disable joystick event
processing. With joystick event processing disabled you will
have to update joystick states with
-__SDL_JoystickUpdate__ and read the joystick information
+__SDL_!
JoystickUpdate__ and read the joystick information
manually. __state__ is either __SDL_QUERY__,
__SDL_ENABLE__ or __SDL_IGNORE__.
@@ -41,9 +41,9 @@
returned.
!!SEE ALSO
-''SDL Joystick Functions'', __SDL_JoystickUpdate__,
-__SDL_JoyAxisEvent__, __SDL_JoyBallEvent__,
-__SDL_JoyButtonEvent__,
-__SDL_JoyHatEvent__
+''SDL Joystick Functions'', __SDL_!
JoystickUpdate__,
+__SDL_!
JoyAxisEvent__, __SDL_!
JoyBallEvent__,
+__SDL_!
JoyButtonEvent__,
+__SDL_!
JoyHatEvent__
----