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SDL_JoystickEventState?

SDL_JoystickEventState?

NAME SYNOPSIS DESCRIPTION RETURN VALUE SEE ALSO


NAME

SDL_JoystickEventState?- Enable/disable joystick event polling

SYNOPSIS

#include

int SDL_JoystickEventState?(int state);

DESCRIPTION

This function is used to enable or disable joystick event processing. With joystick event processing disabled you will have to update joystick states with SDL_JoystickUpdate? and read the joystick information manually. state is either SDL_QUERY, SDL_ENABLE or SDL_IGNORE.

Note:

Joystick event handling is prefered

RETURN VALUE

If state is SDL_QUERY then the current state is returned, otherwise the new processing state is returned.

SEE ALSO

SDL Joystick Functions, SDL_JoystickUpdate?, SDL_JoyAxisEvent?, SDL_JoyBallEvent?, SDL_JoyButtonEvent?, SDL_JoyHatEvent?


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