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Blame: SDL_JoystickEventState(3)
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1 perry 1 SDL_!JoystickEventState
2 !!!SDL_!JoystickEventState
3 NAME
4 SYNOPSIS
5 DESCRIPTION
6 RETURN VALUE
7 SEE ALSO
8 ----
9 !!NAME
10
11
12 SDL_!JoystickEventState- Enable/disable joystick event polling
13 !!SYNOPSIS
14
15
16 __#include __
17
18
19 __int SDL_!JoystickEventState__(__int
20 state__);
21 !!DESCRIPTION
22
23
24 This function is used to enable or disable joystick event
25 processing. With joystick event processing disabled you will
26 have to update joystick states with
27 __SDL_!JoystickUpdate__ and read the joystick information
28 manually. __state__ is either __SDL_QUERY__,
29 __SDL_ENABLE__ or __SDL_IGNORE__.
30
31
32 __Note:__
33
34
35 Joystick event handling is prefered
36 !!RETURN VALUE
37
38
39 If __state__ is __SDL_QUERY__ then the current state
40 is returned, otherwise the new processing __state__ is
41 returned.
42 !!SEE ALSO
43
44
45 ''SDL Joystick Functions'', __SDL_!JoystickUpdate__,
46 __SDL_!JoyAxisEvent__, __SDL_!JoyBallEvent__,
47 __SDL_!JoyButtonEvent__,
48 __SDL_!JoyHatEvent__
49 ----
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