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Diff: SDL_JoystickEventState(3)
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Differences between current version and predecessor to the previous major change of SDL_JoystickEventState(3).

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Newer page: version 2 Last edited on Monday, June 3, 2002 6:53:44 pm by perry
Older page: version 1 Last edited on Monday, June 3, 2002 6:53:44 pm by perry Revert
@@ -1,6 +1,6 @@
-SDL_JoystickEventState  
-!!!SDL_JoystickEventState 
+SDL_! JoystickEventState  
+!!!SDL_! JoystickEventState 
 NAME 
 SYNOPSIS 
 DESCRIPTION 
 RETURN VALUE 
@@ -8,24 +8,24 @@
 ---- 
 !!NAME 
  
  
-SDL_JoystickEventState- Enable/disable joystick event polling 
+SDL_! JoystickEventState- Enable/disable joystick event polling 
 !!SYNOPSIS 
  
  
 __#include __ 
  
  
-__int SDL_JoystickEventState__(__int 
+__int SDL_! JoystickEventState__(__int 
 state__); 
 !!DESCRIPTION 
  
  
 This function is used to enable or disable joystick event 
 processing. With joystick event processing disabled you will 
 have to update joystick states with 
-__SDL_JoystickUpdate__ and read the joystick information 
+__SDL_! JoystickUpdate__ and read the joystick information 
 manually. __state__ is either __SDL_QUERY__, 
 __SDL_ENABLE__ or __SDL_IGNORE__. 
  
  
@@ -41,9 +41,9 @@
 returned. 
 !!SEE ALSO 
  
  
-''SDL Joystick Functions'', __SDL_JoystickUpdate__,  
-__SDL_JoyAxisEvent__, __SDL_JoyBallEvent__,  
-__SDL_JoyButtonEvent__,  
-__SDL_JoyHatEvent__ 
+''SDL Joystick Functions'', __SDL_! JoystickUpdate__,  
+__SDL_! JoyAxisEvent__, __SDL_! JoyBallEvent__,  
+__SDL_! JoyButtonEvent__,  
+__SDL_! JoyHatEvent__ 
 ---- 
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