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Diff: SDL_InitSubSystem(3)
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Differences between current version and predecessor to the previous major change of SDL_InitSubSystem(3).

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Newer page: version 2 Last edited on Monday, June 3, 2002 6:53:44 pm by perry
Older page: version 1 Last edited on Monday, June 3, 2002 6:53:44 pm by perry Revert
@@ -1,6 +1,6 @@
-SDL_InitSubSystem  
-!!!SDL_InitSubSystem 
+SDL_! InitSubSystem  
+!!!SDL_! InitSubSystem 
 NAME 
 SYNOPSIS 
 DESCRIPTION 
 EXAMPLES 
@@ -9,38 +9,38 @@
 ---- 
 !!NAME 
  
  
-SDL_InitSubSystem- Initialize subsystems 
+SDL_! InitSubSystem- Initialize subsystems 
 !!SYNOPSIS 
  
  
 __#include __ 
  
  
-__int SDL_InitSubSystem__(__Uint32 
+__int SDL_! InitSubSystem__(__Uint32 
 flags__); 
 !!DESCRIPTION 
  
  
 After SDL has been initialized with __SDL_Init__ you may 
 initialize uninitialized subsystems with 
-__SDL_InitSubSystem__. The __flags__ parameter is the 
+__SDL_! InitSubSystem__. The __flags__ parameter is the 
 same as that used in __SDL_Init__. 
 !!EXAMPLES 
  
  
 /* Seperating Joystick and Video initialization. */ 
 SDL_Init(SDL_INIT_VIDEO); 
 
 
-SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN); 
+SDL_! SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN); 
 
 /* Do Some Video stuff */ 
 
 
 /* Initialize the joystick subsystem */ 
-SDL_InitSubSystem(SDL_INIT_JOYSTICK); 
+SDL_! InitSubSystem(SDL_INIT_JOYSTICK); 
 /* Do some stuff with video and joystick */ 
 
 
 
@@ -54,6 +54,6 @@
 !!SEE ALSO 
  
  
 __SDL_Init__, __SDL_Quit__, 
-__SDL_QuitSubSystem__ 
+__SDL_! QuitSubSystem__ 
 ---- 
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