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SDL_!InitSubSystem?

SDL_!InitSubSystem?

NAME SYNOPSIS DESCRIPTION EXAMPLES RETURN VALUE SEE ALSO


NAME

SDL_!InitSubSystem?- Initialize subsystems

SYNOPSIS

#include

int SDL_!InitSubSystem?(Uint32 flags);

DESCRIPTION

After SDL has been initialized with SDL_Init you may initialize uninitialized subsystems with SDL_!InitSubSystem?. The flags parameter is the same as that used in SDL_Init.

EXAMPLES

/* Seperating Joystick and Video initialization. / SDL_Init(SDL_INIT_VIDEO); . . SDL_!SetVideoMode?(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN); . / Do Some Video stuff / . . / Initialize the joystick subsystem / SDL_!InitSubSystem?(SDL_INIT_JOYSTICK); / Do some stuff with video and joystick / . . . / Shut them both down */ SDL_Quit();

RETURN VALUE

Returns -1 on an error or 0 on success.

SEE ALSO

SDL_Init, SDL_Quit, SDL_!QuitSubSystem?


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