Annotated edit history of
SDL_InitSubSystem(3) version 2, including all changes.
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SDL_!InitSubSystem |
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!!!SDL_!InitSubSystem |
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NAME |
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SYNOPSIS |
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DESCRIPTION |
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EXAMPLES |
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RETURN VALUE |
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SEE ALSO |
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---- |
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!!NAME |
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SDL_!InitSubSystem- Initialize subsystems |
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!!SYNOPSIS |
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__#include __ |
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__int SDL_!InitSubSystem__(__Uint32 |
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flags__); |
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!!DESCRIPTION |
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After SDL has been initialized with __SDL_Init__ you may |
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initialize uninitialized subsystems with |
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__SDL_!InitSubSystem__. The __flags__ parameter is the |
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same as that used in __SDL_Init__. |
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!!EXAMPLES |
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/* Seperating Joystick and Video initialization. */ |
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SDL_Init(SDL_INIT_VIDEO); |
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SDL_!SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN); |
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/* Do Some Video stuff */ |
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/* Initialize the joystick subsystem */ |
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SDL_!InitSubSystem(SDL_INIT_JOYSTICK); |
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/* Do some stuff with video and joystick */ |
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/* Shut them both down */ |
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SDL_Quit(); |
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!!RETURN VALUE |
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Returns __-1__ on an error or __0__ on |
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success. |
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!!SEE ALSO |
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__SDL_Init__, __SDL_Quit__, |
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__SDL_!QuitSubSystem__ |
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---- |
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