Penguin
Diff: SDL_GetRelativeMouseState(3)
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Differences between current version and predecessor to the previous major change of SDL_GetRelativeMouseState(3).

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Newer page: version 2 Last edited on Monday, June 3, 2002 6:53:43 pm by perry
Older page: version 1 Last edited on Monday, June 3, 2002 6:53:43 pm by perry Revert
@@ -1,34 +1,34 @@
-SDL_GetRelativeMouseState  
-!!!SDL_GetRelativeMouseState 
+SDL_! GetRelativeMouseState  
+!!!SDL_! GetRelativeMouseState 
 NAME 
 SYNOPSIS 
 DESCRIPTION 
 SEE ALSO 
 ---- 
 !!NAME 
  
  
-SDL_GetRelativeMouseState- Retrieve the current state of the mouse 
+SDL_! GetRelativeMouseState- Retrieve the current state of the mouse 
 !!SYNOPSIS 
  
  
 __#include __ 
  
  
-__Uint8 SDL_GetRelativeMouseState__(__int *x, int 
+__Uint8 SDL_! GetRelativeMouseState__(__int *x, int 
 *y__); 
 !!DESCRIPTION 
  
  
 The current button state is returned as a button bitmask, 
 which can be tested using the __SDL_BUTTON(X)__ macros, 
 and __x__ and __y__ are set to the change in the mouse 
 position since the last call to 
-__SDL_GetRelativeMouseState__ or since event 
+__SDL_! GetRelativeMouseState__ or since event 
 initialization. You can pass __NULL__ for either __x__ 
 or __y__. 
 !!SEE ALSO 
  
  
-__SDL_GetMouseState__ 
+__SDL_! GetMouseState__ 
 ---- 
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