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Diff: SDL_DisplayFormat(3)
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Differences between current version and predecessor to the previous major change of SDL_DisplayFormat(3).

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Newer page: version 2 Last edited on Monday, June 3, 2002 6:53:41 pm by perry
Older page: version 1 Last edited on Monday, June 3, 2002 6:53:41 pm by perry Revert
@@ -1,6 +1,6 @@
-SDL_DisplayFormat  
-!!!SDL_DisplayFormat 
+SDL_! DisplayFormat  
+!!!SDL_! DisplayFormat 
 NAME 
 SYNOPSIS 
 DESCRIPTION 
 RETURN VALUE 
@@ -8,41 +8,41 @@
 ---- 
 !!NAME 
  
  
-SDL_DisplayFormat- Convert a surface to the display format 
+SDL_! DisplayFormat- Convert a surface to the display format 
 !!SYNOPSIS 
  
  
 __#include __ 
  
  
-__SDL_Surface *SDL_DisplayFormat__(__SDL_Surface 
+__SDL_Surface *SDL_! DisplayFormat__(__SDL_Surface 
 *surface__); 
 !!DESCRIPTION 
  
  
 This function takes a surface and copies it to a new surface 
 of the pixel format and colors of the video framebuffer, 
 suitable for fast blitting onto the display surface. It 
-calls ''SDL_ConvertSurface'' 
+calls ''SDL_! ConvertSurface'' 
  
  
 If you want to take advantage of hardware colorkey or alpha 
 blit acceleration, you should set the colorkey and alpha 
 value before calling this function. 
  
  
 If you want an alpha channel, see 
-''SDL_DisplayFormatAlpha''. 
+''SDL_! DisplayFormatAlpha''. 
 !!RETURN VALUE 
  
  
 If the conversion fails or runs out of memory, it returns 
 __NULL__ 
 !!SEE ALSO 
  
  
-__SDL_ConvertSurface__, __SDL_DisplayFormatAlpha  
-SDL_SetAlpha__, __SDL_SetColorKey__, 
+__SDL_! ConvertSurface__, __SDL_! DisplayFormatAlpha  
+SDL_! SetAlpha__, __SDL_! SetColorKey__, 
 __SDL_Surface__ 
 ---- 
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