SDL_!DisplayFormat?
NAME SYNOPSIS DESCRIPTION RETURN VALUE SEE ALSO
SDL_!DisplayFormat?- Convert a surface to the display format
#include
SDL_Surface *SDL_!DisplayFormat?(__SDL_Surface
This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer, suitable for fast blitting onto the display surface. It calls SDL_!ConvertSurface?
If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function.
If you want an alpha channel, see SDL_!DisplayFormatAlpha?.
If the conversion fails or runs out of memory, it returns NULL
SDL_!ConvertSurface?, SDL_!DisplayFormatAlpha? SDL_!SetAlpha?, SDL_!SetColorKey?, SDL_Surface
One page links to SDL_DisplayFormat(3):