Annotated edit history of
SDL_DisplayFormat(3) version 2, including all changes.
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SDL_!DisplayFormat |
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!!!SDL_!DisplayFormat |
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NAME |
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SYNOPSIS |
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DESCRIPTION |
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RETURN VALUE |
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SEE ALSO |
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---- |
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!!NAME |
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SDL_!DisplayFormat- Convert a surface to the display format |
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!!SYNOPSIS |
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__#include __ |
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__SDL_Surface *SDL_!DisplayFormat__(__SDL_Surface |
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*surface__); |
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!!DESCRIPTION |
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This function takes a surface and copies it to a new surface |
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of the pixel format and colors of the video framebuffer, |
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suitable for fast blitting onto the display surface. It |
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calls ''SDL_!ConvertSurface'' |
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If you want to take advantage of hardware colorkey or alpha |
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blit acceleration, you should set the colorkey and alpha |
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value before calling this function. |
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If you want an alpha channel, see |
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''SDL_!DisplayFormatAlpha''. |
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!!RETURN VALUE |
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If the conversion fails or runs out of memory, it returns |
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__NULL__ |
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!!SEE ALSO |
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__SDL_!ConvertSurface__, __SDL_!DisplayFormatAlpha |
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SDL_!SetAlpha__, __SDL_!SetColorKey__, |
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__SDL_Surface__ |
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---- |
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