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Diff: SimpleDirectMediaLayer
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Differences between version 5 and revision by previous author of SimpleDirectMediaLayer.

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Newer page: version 5 Last edited on Sunday, August 10, 2003 5:29:19 pm by WikiAdmin Revert
Older page: version 4 Last edited on Tuesday, August 6, 2002 2:57:50 pm by SamJansen Revert
@@ -1,11 +1,11 @@
 A cross-platform [DirectX] replacement. 
  
 Created by LokiGames in their efforts to port various MicrosoftWindows games to the Linux world. Though LokiGames have closed/gone into liquidation, their legacy lives on through their excellent library: SimpleDirectMediaLayer or SDL. 
  
-SDL was used to port various MicrosoftWindows games to Linux such as CivilizationCallToPower , Descent3 and others. It is OpenSource (LGPL) and now works on many platforms: Windows, Linux, MacOS(X), BeOS ... 
+SDL was used to port various MicrosoftWindows games to Linux such as Civilization: Call To Power , Descent3 and others. It is OpenSource (LGPL) and now works on many platforms: Windows, Linux, MacOS(X), BeOS ... 
  
 The base library plus add-ons provide services such as threads, sound, timers, endian independance, image loading, etc. etc. The library is written in C. 
  
 SDL can be found at [http://www.libsdl.org/] 
  
 See the [SDLManPages].