Differences between version 5 and revision by previous author of SimpleDirectMediaLayer.
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Newer page: | version 5 | Last edited on Sunday, August 10, 2003 5:29:19 pm | by WikiAdmin | Revert |
Older page: | version 4 | Last edited on Tuesday, August 6, 2002 2:57:50 pm | by SamJansen | Revert |
@@ -1,11 +1,11 @@
A cross-platform [DirectX] replacement.
Created by LokiGames in their efforts to port various MicrosoftWindows games to the Linux world. Though LokiGames have closed/gone into liquidation, their legacy lives on through their excellent library: SimpleDirectMediaLayer or SDL.
-SDL was used to port various MicrosoftWindows games to Linux such as CivilizationCallToPower
, Descent3 and others. It is OpenSource (LGPL) and now works on many platforms: Windows, Linux, MacOS(X), BeOS ...
+SDL was used to port various MicrosoftWindows games to Linux such as Civilization: Call To Power
, Descent3 and others. It is OpenSource (LGPL) and now works on many platforms: Windows, Linux, MacOS(X), BeOS ...
The base library plus add-ons provide services such as threads, sound, timers, endian independance, image loading, etc. etc. The library is written in C.
SDL can be found at [http://www.libsdl.org/]
See the [SDLManPages].