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SDL_WM_!SetIcon?

SDL_WM_!SetIcon?

NAME SYNOPSIS DESCRIPTION EXAMPLE SEE ALSO


NAME

SDL_WM_!SetIcon?- Sets the icon for the display window.

SYNOPSIS

#include

void SDL_WM_!SetIcon?(__SDL_Surface *icon, Uint8

  • mask__);

DESCRIPTION

Sets the icon for the display window.

This function must be called before the first call to SDL_!SetVideoMode?.

It takes an icon surface, and a mask in MSB format.

If mask is NULL, the entire icon surface will be used as the icon.

EXAMPLE

SDL_WM_!SetIcon?(SDL_LoadBMP(

SEE ALSO

SDL_!SetVideoMode?, SDL_WM_!SetCaption?


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