SDL_WM_!SetIcon?
NAME SYNOPSIS DESCRIPTION EXAMPLE SEE ALSO
SDL_WM_!SetIcon?- Sets the icon for the display window.
#include
void SDL_WM_!SetIcon?(__SDL_Surface *icon, Uint8
Sets the icon for the display window.
This function must be called before the first call to SDL_!SetVideoMode?.
It takes an icon surface, and a mask in MSB format.
If mask is NULL, the entire icon surface will be used as the icon.
SDL_WM_!SetIcon?(SDL_LoadBMP(
SDL_!SetVideoMode?, SDL_WM_!SetCaption?
One page links to SDL_WM_SetIcon(3):