Penguin
Blame: SDL_QuitEvent(3)
EditPageHistoryDiffInfoLikePages
Annotated edit history of SDL_QuitEvent(3) version 2 showing authors affecting page license. View with all changes included.
Rev Author # Line
1 perry 1 SDL_!QuitEvent
2 !!!SDL_!QuitEvent
3 NAME
4 STRUCTURE DEFINITION
5 STRUCTURE DATA
6 DESCRIPTION
7 SEE ALSO
8 ----
9 !!NAME
10
11
12 SDL_!QuitEvent- Quit requested event
13 !!STRUCTURE DEFINITION
14
15
16 typedef struct{
17 Uint8 type
18 } SDL_!QuitEvent;
19 !!STRUCTURE DATA
20
21
22 __type SDL_QUIT__
23 !!DESCRIPTION
24
25
26 __SDL_!QuitEvent__ is a member of the __SDL_Event__
27 union and is used whan an event of type __SDL_QUIT__ is
28 reported.
29
30
31 As can be seen, the SDL_!QuitEvent structure serves no useful
32 purpose. The event itself, on the other hand, is very
33 important. If you filter out or ignore a quit event then it
34 is impossible for the user to close the window. On the other
35 hand, if you do accept a quit event then the application
36 window will be closed, and screen updates will still report
37 success event though the application will no longer be
38 visible.
39
40
41 __Note:__
42
43
44 The macro __SDL_!QuitRequested__ will return non-zero if a
45 quit event is pending
46 !!SEE ALSO
47
48
49 __SDL_Event__, __SDL_!SetEventFilter__
50 ----
This page is a man page (or other imported legacy content). We are unable to automatically determine the license status of this page.