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Diff: SDL_QuitEvent(3)
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Differences between current version and predecessor to the previous major change of SDL_QuitEvent(3).

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Newer page: version 2 Last edited on Monday, June 3, 2002 6:53:47 pm by perry
Older page: version 1 Last edited on Monday, June 3, 2002 6:53:47 pm by perry Revert
@@ -1,6 +1,6 @@
-SDL_QuitEvent  
-!!!SDL_QuitEvent 
+SDL_! QuitEvent  
+!!!SDL_! QuitEvent 
 NAME 
 STRUCTURE DEFINITION 
 STRUCTURE DATA 
 DESCRIPTION 
@@ -8,28 +8,28 @@
 ---- 
 !!NAME 
  
  
-SDL_QuitEvent- Quit requested event 
+SDL_! QuitEvent- Quit requested event 
 !!STRUCTURE DEFINITION 
  
  
 typedef struct{ 
 Uint8 type 
-} SDL_QuitEvent; 
+} SDL_! QuitEvent; 
 !!STRUCTURE DATA 
  
  
 __type SDL_QUIT__ 
 !!DESCRIPTION 
  
  
-__SDL_QuitEvent__ is a member of the __SDL_Event__ 
+__SDL_! QuitEvent__ is a member of the __SDL_Event__ 
 union and is used whan an event of type __SDL_QUIT__ is 
 reported. 
  
  
-As can be seen, the SDL_QuitEvent structure serves no useful 
+As can be seen, the SDL_! QuitEvent structure serves no useful 
 purpose. The event itself, on the other hand, is very 
 important. If you filter out or ignore a quit event then it 
 is impossible for the user to close the window. On the other 
 hand, if you do accept a quit event then the application 
@@ -40,11 +40,11 @@
  
 __Note:__ 
  
  
-The macro __SDL_QuitRequested__ will return non-zero if a 
+The macro __SDL_! QuitRequested__ will return non-zero if a 
 quit event is pending 
 !!SEE ALSO 
  
  
-__SDL_Event__, __SDL_SetEventFilter__ 
+__SDL_Event__, __SDL_! SetEventFilter__ 
 ---- 
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