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Diff: SDL_Palette(3)
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Differences between current version and predecessor to the previous major change of SDL_Palette(3).

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Newer page: version 2 Last edited on Monday, June 3, 2002 6:53:46 pm by perry
Older page: version 1 Last edited on Monday, June 3, 2002 6:53:46 pm by perry Revert
@@ -30,15 +30,15 @@
  
  
 Each pixel in an 8-bit surface is an index into the 
 __colors__ field of the __SDL_Palette__ structure 
-store in __SDL_PixelFormat__. A __SDL_Palette__ should 
+store in __SDL_! PixelFormat__. A __SDL_Palette__ should 
 never need to be created manually. It is automatically 
-created when SDL allocates a __SDL_PixelFormat__ for a 
+created when SDL allocates a __SDL_! PixelFormat__ for a 
 surface. The colors values of a __SDL_Surface__s palette 
-can be set with the __SDL_SetColors__. 
+can be set with the __SDL_! SetColors__. 
 !!SEE ALSO 
  
  
-__SDL_Color__, __SDL_Surface__, __SDL_SetColors  
-SDL_SetPalette__ 
+__SDL_Color__, __SDL_Surface__, __SDL_! SetColors  
+SDL_! SetPalette__ 
 ---- 
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