Differences between current version and predecessor to the previous major change of SDL_Palette(3).
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Newer page: | version 2 | Last edited on Monday, June 3, 2002 6:53:46 pm | by perry | |
Older page: | version 1 | Last edited on Monday, June 3, 2002 6:53:46 pm | by perry | Revert |
@@ -30,15 +30,15 @@
Each pixel in an 8-bit surface is an index into the
__colors__ field of the __SDL_Palette__ structure
-store in __SDL_PixelFormat__. A __SDL_Palette__ should
+store in __SDL_!
PixelFormat__. A __SDL_Palette__ should
never need to be created manually. It is automatically
-created when SDL allocates a __SDL_PixelFormat__ for a
+created when SDL allocates a __SDL_!
PixelFormat__ for a
surface. The colors values of a __SDL_Surface__s palette
-can be set with the __SDL_SetColors__.
+can be set with the __SDL_!
SetColors__.
!!SEE ALSO
-__SDL_Color__, __SDL_Surface__, __SDL_SetColors
-SDL_SetPalette__
+__SDL_Color__, __SDL_Surface__, __SDL_!
SetColors
+SDL_!
SetPalette__
----