Annotated edit history of
SDL_Palette(3) version 2, including all changes.
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SDL_Palette |
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!!!SDL_Palette |
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NAME |
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STRUCTURE DEFINITION |
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STRUCTURE DATA |
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DESCRIPTION |
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SEE ALSO |
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---- |
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!!NAME |
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SDL_Palette- Color palette for 8-bit pixel formats |
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!!STRUCTURE DEFINITION |
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typedef struct{ |
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int ncolors; |
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SDL_Color *colors; |
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} SDL_Palette; |
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!!STRUCTURE DATA |
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__ncolors__ Number of colors used in this |
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palette |
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__colors__ Pointer to __SDL_Color__ structures that |
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make up the palette. |
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!!DESCRIPTION |
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Each pixel in an 8-bit surface is an index into the |
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__colors__ field of the __SDL_Palette__ structure |
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store in __SDL_!PixelFormat__. A __SDL_Palette__ should |
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never need to be created manually. It is automatically |
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created when SDL allocates a __SDL_!PixelFormat__ for a |
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surface. The colors values of a __SDL_Surface__s palette |
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can be set with the __SDL_!SetColors__. |
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!!SEE ALSO |
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__SDL_Color__, __SDL_Surface__, __SDL_!SetColors |
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SDL_!SetPalette__ |
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---- |
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