Differences between version 2 and predecessor to the previous major change of SDL_InitSubSystem(3).
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Newer page: | version 2 | Last edited on Monday, June 3, 2002 6:53:44 pm | by perry | Revert |
Older page: | version 1 | Last edited on Monday, June 3, 2002 6:53:44 pm | by perry | Revert |
@@ -1,6 +1,6 @@
-SDL_InitSubSystem
-!!!SDL_InitSubSystem
+SDL_!
InitSubSystem
+!!!SDL_!
InitSubSystem
NAME
SYNOPSIS
DESCRIPTION
EXAMPLES
@@ -9,38 +9,38 @@
----
!!NAME
-SDL_InitSubSystem- Initialize subsystems
+SDL_!
InitSubSystem- Initialize subsystems
!!SYNOPSIS
__#include __
-__int SDL_InitSubSystem__(__Uint32
+__int SDL_!
InitSubSystem__(__Uint32
flags__);
!!DESCRIPTION
After SDL has been initialized with __SDL_Init__ you may
initialize uninitialized subsystems with
-__SDL_InitSubSystem__. The __flags__ parameter is the
+__SDL_!
InitSubSystem__. The __flags__ parameter is the
same as that used in __SDL_Init__.
!!EXAMPLES
/* Seperating Joystick and Video initialization. */
SDL_Init(SDL_INIT_VIDEO);
.
.
-SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN);
+SDL_!
SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN);
.
/* Do Some Video stuff */
.
.
/* Initialize the joystick subsystem */
-SDL_InitSubSystem(SDL_INIT_JOYSTICK);
+SDL_!
InitSubSystem(SDL_INIT_JOYSTICK);
/* Do some stuff with video and joystick */
.
.
.
@@ -54,6 +54,6 @@
!!SEE ALSO
__SDL_Init__, __SDL_Quit__,
-__SDL_QuitSubSystem__
+__SDL_!
QuitSubSystem__
----