Differences between current version and predecessor to the previous major change of SDL_GetKeyState(3).
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Newer page: | version 2 | Last edited on Monday, June 3, 2002 6:53:43 pm | by perry | |
Older page: | version 1 | Last edited on Monday, June 3, 2002 6:53:43 pm | by perry | Revert |
@@ -1,6 +1,6 @@
-SDL_GetKeyState
-!!!SDL_GetKeyState
+SDL_!
GetKeyState
+!!!SDL_!
GetKeyState
NAME
SYNOPSIS
DESCRIPTION
EXAMPLE
@@ -8,16 +8,16 @@
----
!!NAME
-SDL_GetKeyState- Get a snapshot of the current keyboard state
+SDL_!
GetKeyState- Get a snapshot of the current keyboard state
!!SYNOPSIS
__#include __
-__Uint8 *SDL_GetKeyState__(__int
+__Uint8 *SDL_!
GetKeyState__(__int
*numkeys__);
!!DESCRIPTION
@@ -30,16 +30,16 @@
__Note:__
-Use __SDL_PumpEvents__ to update the state
+Use __SDL_!
PumpEvents__ to update the state
array.
!!EXAMPLE
-Uint8 *keystate = SDL_GetKeyState(NULL);
+Uint8 *keystate = SDL_!
GetKeyState(NULL);
if ( keystate[[SDLK_RETURN] ) printf(
!!SEE ALSO
-__SDL Key Symbols__, __SDL_PumpEvents__
+__SDL Key Symbols__, __SDL_!
PumpEvents__
----