Penguin

SDL_!GetKeyState?

SDL_!GetKeyState?

NAME SYNOPSIS DESCRIPTION EXAMPLE SEE ALSO


NAME

SDL_!GetKeyState?- Get a snapshot of the current keyboard state

SYNOPSIS

#include

Uint8 *SDL_!GetKeyState?(__int

  • numkeys__);

DESCRIPTION

Gets a snapshot of the current keyboard state. The current state is return as a pointer to an array, the size of this array is stored in numkeys. The array is indexed by the SDLK_* symbols. A value of 1 means the key is pressed and a value of 0 means its not.

Note:

Use SDL_!PumpEvents? to update the state array.

EXAMPLE

Uint8 *keystate = SDL_!GetKeyState?(NULL); if ( keystate[SDLK_RETURN? ) printf(

SEE ALSO

SDL Key Symbols, SDL_!PumpEvents?


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