Differences between current version and previous revision of SDL_DisplayFormatAlpha(3).
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Newer page: | version 2 | Last edited on Monday, June 3, 2002 6:53:41 pm | by perry | |
Older page: | version 1 | Last edited on Monday, June 3, 2002 6:53:41 pm | by perry | Revert |
@@ -1,6 +1,6 @@
-SDL_DisplayFormatAlpha
-!!!SDL_DisplayFormatAlpha
+SDL_!
DisplayFormatAlpha
+!!!SDL_!
DisplayFormatAlpha
NAME
SYNOPSIS
DESCRIPTION
RETURN VALUE
@@ -8,25 +8,25 @@
----
!!NAME
-SDL_DisplayFormatAlpha- Convert a surface to the display format
+SDL_!
DisplayFormatAlpha- Convert a surface to the display format
!!SYNOPSIS
__#include __
-__SDL_Surface *SDL_DisplayFormatAlpha__(__SDL_Surface
+__SDL_Surface *SDL_!
DisplayFormatAlpha__(__SDL_Surface
*surface__);
!!DESCRIPTION
This function takes a surface and copies it to a new surface
of the pixel format and colors of the video framebuffer plus
an alpha channel, suitable for fast blitting onto the
display surface. It calls
-''SDL_ConvertSurface''
+''SDL_!
ConvertSurface''
If you want to take advantage of hardware colorkey or alpha
blit acceleration, you should set the colorkey and alpha
@@ -38,8 +38,8 @@
__NULL__
!!SEE ALSO
-''SDL_ConvertSurface'', ''SDL_SetAlpha'',
-''SDL_SetColorKey'', ''SDL_DisplayFormat'',
+''SDL_!
ConvertSurface'', ''SDL_!
SetAlpha'',
+''SDL_!
SetColorKey'', ''SDL_!
DisplayFormat'',
''SDL_Surface''
----