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Diff: SDL_DisplayFormatAlpha(3)
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Differences between current version and predecessor to the previous major change of SDL_DisplayFormatAlpha(3).

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Newer page: version 2 Last edited on Monday, June 3, 2002 6:53:41 pm by perry
Older page: version 1 Last edited on Monday, June 3, 2002 6:53:41 pm by perry Revert
@@ -1,6 +1,6 @@
-SDL_DisplayFormatAlpha  
-!!!SDL_DisplayFormatAlpha 
+SDL_! DisplayFormatAlpha  
+!!!SDL_! DisplayFormatAlpha 
 NAME 
 SYNOPSIS 
 DESCRIPTION 
 RETURN VALUE 
@@ -8,25 +8,25 @@
 ---- 
 !!NAME 
  
  
-SDL_DisplayFormatAlpha- Convert a surface to the display format 
+SDL_! DisplayFormatAlpha- Convert a surface to the display format 
 !!SYNOPSIS 
  
  
 __#include __ 
  
  
-__SDL_Surface *SDL_DisplayFormatAlpha__(__SDL_Surface 
+__SDL_Surface *SDL_! DisplayFormatAlpha__(__SDL_Surface 
 *surface__); 
 !!DESCRIPTION 
  
  
 This function takes a surface and copies it to a new surface 
 of the pixel format and colors of the video framebuffer plus 
 an alpha channel, suitable for fast blitting onto the 
 display surface. It calls 
-''SDL_ConvertSurface'' 
+''SDL_! ConvertSurface'' 
  
  
 If you want to take advantage of hardware colorkey or alpha 
 blit acceleration, you should set the colorkey and alpha 
@@ -38,8 +38,8 @@
 __NULL__ 
 !!SEE ALSO 
  
  
-''SDL_ConvertSurface'', ''SDL_SetAlpha'',  
-''SDL_SetColorKey'', ''SDL_DisplayFormat'', 
+''SDL_! ConvertSurface'', ''SDL_! SetAlpha'',  
+''SDL_! SetColorKey'', ''SDL_! DisplayFormat'', 
 ''SDL_Surface'' 
 ---- 
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