Penguin

SDL_!DisplayFormatAlpha?

SDL_!DisplayFormatAlpha?

NAME SYNOPSIS DESCRIPTION RETURN VALUE SEE ALSO


NAME

SDL_!DisplayFormatAlpha?- Convert a surface to the display format

SYNOPSIS

#include

SDL_Surface *SDL_!DisplayFormatAlpha?(__SDL_Surface

  • surface__);

DESCRIPTION

This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer plus an alpha channel, suitable for fast blitting onto the display surface. It calls SDL_!ConvertSurface?

If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function.

RETURN VALUE

If the conversion fails or runs out of memory, it returns NULL

SEE ALSO

SDL_!ConvertSurface?, SDL_!SetAlpha?, SDL_!SetColorKey?, SDL_!DisplayFormat?, SDL_Surface


This page is a man page (or other imported legacy content). We are unable to automatically determine the license status of this page.