Differences between current version and predecessor to the previous major change of SDL_CreateRGBSurface(3).
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Newer page: | version 2 | Last edited on Monday, June 3, 2002 6:53:41 pm | by perry | |
Older page: | version 1 | Last edited on Monday, June 3, 2002 6:53:41 pm | by perry | Revert |
@@ -21,15 +21,15 @@
!!DESCRIPTION
Allocate an empty surface (must be called after
-''SDL_SetVideoMode'')
+''SDL_!
SetVideoMode'')
If __depth__ is 8 bits an empty palette is allocated for
the surface, otherwise a 'packed-pixel'
-__SDL_PixelFormat__ is created using the
-__[[RGBA]mask__'s provided (see __SDL_PixelFormat__).
+__SDL_!
PixelFormat__ is created using the
+__[[RGBA]mask__'s provided (see __SDL_!
PixelFormat__).
The __flags__ specifies the type of surface that should
be created, it is an OR'd combination of the following
possible values.
@@ -64,8 +64,8 @@
support
!!SEE ALSO
-__SDL_CreateRGBSurfaceFrom__, __SDL_FreeSurface__,
-__SDL_SetVideoMode__, __SDL_LockSurface__,
-__SDL_PixelFormat__, __SDL_Surface__
+__SDL_CreateRGBSurfaceFrom__, __SDL_!
FreeSurface__,
+__SDL_!
SetVideoMode__, __SDL_!
LockSurface__,
+__SDL_!
PixelFormat__, __SDL_Surface__
----