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Diff: SDL_CreateRGBSurface(3)
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Differences between current version and predecessor to the previous major change of SDL_CreateRGBSurface(3).

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Newer page: version 2 Last edited on Monday, June 3, 2002 6:53:41 pm by perry
Older page: version 1 Last edited on Monday, June 3, 2002 6:53:41 pm by perry Revert
@@ -21,15 +21,15 @@
 !!DESCRIPTION 
  
  
 Allocate an empty surface (must be called after 
-''SDL_SetVideoMode'') 
+''SDL_! SetVideoMode'') 
  
  
 If __depth__ is 8 bits an empty palette is allocated for 
 the surface, otherwise a 'packed-pixel' 
-__SDL_PixelFormat__ is created using the  
-__[[RGBA]mask__'s provided (see __SDL_PixelFormat__). 
+__SDL_! PixelFormat__ is created using the  
+__[[RGBA]mask__'s provided (see __SDL_! PixelFormat__). 
 The __flags__ specifies the type of surface that should 
 be created, it is an OR'd combination of the following 
 possible values. 
  
@@ -64,8 +64,8 @@
 support 
 !!SEE ALSO 
  
  
-__SDL_CreateRGBSurfaceFrom__, __SDL_FreeSurface__,  
-__SDL_SetVideoMode__, __SDL_LockSurface__,  
-__SDL_PixelFormat__, __SDL_Surface__ 
+__SDL_CreateRGBSurfaceFrom__, __SDL_! FreeSurface__,  
+__SDL_! SetVideoMode__, __SDL_! LockSurface__,  
+__SDL_! PixelFormat__, __SDL_Surface__ 
 ---- 
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