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Diff: SDL_AudioSpec(3)
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Differences between current version and predecessor to the previous major change of SDL_AudioSpec(3).

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Newer page: version 2 Last edited on Monday, June 3, 2002 6:53:39 pm by perry
Older page: version 1 Last edited on Monday, June 3, 2002 6:53:39 pm by perry Revert
@@ -1,6 +1,6 @@
-SDL_AudioSpec  
-!!!SDL_AudioSpec 
+SDL_! AudioSpec  
+!!!SDL_! AudioSpec 
 NAME 
 STRUCTURE DEFINITION 
 STRUCTURE DATA 
 DESCRIPTION 
@@ -8,9 +8,9 @@
 ---- 
 !!NAME 
  
  
-SDL_AudioSpec- Audio Specification Structure 
+SDL_! AudioSpec- Audio Specification Structure 
 !!STRUCTURE DEFINITION 
  
  
 typedef struct{ 
@@ -21,9 +21,9 @@
 Uint16 samples; 
 Uint32 size; 
 void (*callback)(void *userdata, Uint8 *stream, int len); 
 void *userdata; 
-} SDL_AudioSpec; 
+} SDL_! AudioSpec; 
 !!STRUCTURE DATA 
  
  
 __freq__ Audio frequency in samples per 
@@ -56,12 +56,12 @@
 callback function 
 !!DESCRIPTION 
  
  
-The __SDL_AudioSpec__ structure is used to describe the 
+The __SDL_! AudioSpec__ structure is used to describe the 
 format of some audio data. This structure is used by 
-__SDL_OpenAudio__ and __SDL_LoadWAV__. While all  
-fields are used by __SDL_OpenAudio__ only __freq__, 
+__SDL_! OpenAudio__ and __SDL_LoadWAV__. While all  
+fields are used by __SDL_! OpenAudio__ only __freq__, 
 __format__, __samples__ and __channels__ are used 
 by __SDL_LoadWAV__. We will detail these common members 
 here. 
  
@@ -103,15 +103,15 @@
 mono (single channel), 2 is stereo (dual 
 channel). 
  
  
-__samples__ When used with __SDL_OpenAudio__ this 
+__samples__ When used with __SDL_! OpenAudio__ this 
 refers to the size of the audio buffer in samples. A sample 
 a chunk of audio data of the size specified in __format__ 
 mulitplied by the number of channels. When the 
-__SDL_AudioSpec__ is used with __SDL_LoadWAV samples__ 
+__SDL_! AudioSpec__ is used with __SDL_LoadWAV samples__ 
 is set to 4096. 
 !!SEE ALSO 
  
  
-__SDL_OpenAudio__, __SDL_LoadWAV__ 
+__SDL_! OpenAudio__, __SDL_LoadWAV__ 
 ---- 
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