Annotated edit history of
NXTFilesystemNotes version 4, including all changes.
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LawrenceDoliveiro |
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Here are some notes on the usage of the flash filesystem on the LegoMindstorms NXT controller. |
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File names can be up to 19 characters long, and are case-insensitive. There is no directory hierarchy; all files are kept in a single top-level directory. The on-board interface shows files grouped into various categories, like “Software files”, “Try Me” etc—these groupings are based purely on the filename extension. |
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<?plugin OldStyleTable |
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LawrenceDoliveiro |
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|*Category* | *File Contents* | *Extension* |
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LawrenceDoliveiro |
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| Datalog files | text files containing sensor data | .log |
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LawrenceDoliveiro |
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| NXT files| ? | .rpg |
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LawrenceDoliveiro |
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| Software files | executable bytecode programs | .rxe |
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| Sound files | sound sample files; melody files | .rso |
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| Try Me | executable bytecode programs | .rtm |
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?> |
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LawrenceDoliveiro |
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Filenames ending with other extensions are not visible to the user through the on-board interface, but they can still be accessed programmatically. |