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-
-
-
-The Linux Sound Playing HOWTO
-
-
-
-----
-
-!!!The Linux Sound Playing HOWTO
-
-!!Yoo C. Chung,
-wacko@laplace.snu.ac.krv1.6, 11 August 1998
-
-
-----
-'' This document lists applications for Linux that play various
-sound formats.
-''
-----
-
-
-
-
-!!1. Introduction
-
-
-****1.1 Copyright of this document
-
-****1.2 Copyright of the listed applications
-
-****1.3 Where to get this document
-
-****1.4 Feedback
-
-****1.5 Acknowledgments
-
-
-
-
-
-!!2. Playing Various Sound Formats
-
-
-****2.1 MIDI
-
-****2.2 Modules
-
-****2.3 MPEG audio streams
-
-****2.4 WAV
-
-****2.5 Other stuff
-
-
-
-
-
-!!3. Other useful sound utilities
-
-
-****3.1 volume
-
-****3.2 Sound Studio
-
-****3.3 Tickle Music
-
-
-
-
-
-!!4. References
-----
-
-!!1. Introduction
-
-
-This is the Sound Playing HOWTO. It lists the many sound
-formats and the applications that can be used to play them.
-It also lists some hacks and advice on using these
-applications. There are also some other interesting
-applications related to sound not directly related to
-playback. However, this document does ''not'' describe how
-one can setup a Linux system for sound support. Refer to the
-Linux Sound HOWTO by Jeff Tranter for instructions on setting
-up a Linux system for sound support and the supported sound
-hardware.
-
-
-This deals with normal user sound applications. That is, it
-is only concerned about what the average user needs to know on
-the application side of sound, not exotic stuff like speech
-synthesis, or hardware stuff which is dealt in the Sound
-HOWTO.
-
-
-
-
-
-
-
-!!1.1 Copyright of this document
-
-
-
-This document can be freely distributed and modified (I
-would appreciate it if I were notified of any
-modifications), as long as this copyright notice is
-preserved. However, it cannot be placed under any further
-restrictions, and a modified document must have the same
-copyright as this one. Also, credit must be given where
-due.
-
-
-
-
-
-
-
-!!1.2 Copyright of the listed applications
-
-
-
-If there is no mention of any copyright, then the
-application is under the GNU General Public License.
-
-
-
-
-
-
-
-!!1.3 Where to get this document
-
-
-
-The most recent official version of this document can be
-obtained from the
-Linux Documentation Project. The most recent
-unofficial version of this document can be obtained from
-http://laplace.snu.ac.kr/~wacko/howto/.
-
-
-A Korean version of this document (very outdated) is
-available at
-http://laplace.snu.ac.kr/~wacko/howto/Sound-Playing-HOWTO.ks.
-
-
-A Japanese version of this document is available at
-http://jf.gee.kyoto-u.ac.jp/JF/JF-ftp/euc/Sound-Playing-HOWTO.euc.
-
-
-
-
-
-
-
-!!1.4 Feedback
-
-
-
-I am not omniscient, and I don't use all the applications in
-
here (a few I can't even try), so there are bound to be
-mistakes. Also, programs usually continuously evolve, so
-documentation tends to get out of date. Therefore, if you
-find anything wrong, please send me any corrections.
-Suggestions or additions to this document are welcome, too.
-
-
-
-
-
-
-
-!!1.5 Acknowledgments
-
-
-
-All the authors of the applications in this HOWTO. Also,
-Hannu Savolainen for the great sound driver and Linus
-Torvalds for the great underlying OS.
-
-
-I'd also like to thank Raymond Nijssen
-(raymond@es.ele.tue.nl), Jeroen Rutten
-(jeroen@es.ele.tue.nl), Antonio Perez
-(aperez@arrakis.es), Ian Jackson
-(ijackson@gnu.org), and Peter Amstutz
-(amstpi@freenet.tlh.fl.us) for their information and
-help.
-
-
-
-
-
-
-----
-
-!!2. Playing Various Sound Formats
-
-
-There are many kinds of sound formats (WAV, MIDI, MPEG etc.).
-Below, we list the various formats and the applications that
-can be used to play them.
-
-
-
-
-
-
-
-!!2.1 MIDI
-
-
-
-MIDI stands for Musical Instrument Device Interface. MIDI
-files usually have the extension .mid. They contain
-sequencing information, that is, information on when to play
-what instrument in what way, etc. Depending on your
-hardware (and maybe the software you use to play them), the
-sound might be awesome, or it might be downright crappy.
-
-
-
-
-
-
-
-!adagio
-
-
-This package includes mp (a command-line MIDI file
-player) and xmp (an XView based MIDI file player, not
-to be confused with the module player also called
-xmp). You will need the !SlingShot extensions to use
-xmp. It also contains other programs for playing
-Adagio scores.
-
-
-
-
-
-If you have a GUS, mp can also play MOD files (see
-section
-Modules for more
-information on modules).
-
-
-One little annoying bug (as of version .5 on some
-hardware) is that the sound breaks at the end. Namely,
-instead of ending the sound the way the MIDI file
-specifies, it ends by playing the note right before the
-last one in a long interval. It hasn't stopped me from
-using mp, but it might prevent someone from using it
-for `real' work. It also starts up relatively slowly.
-
-
-The package does not mention any copyright (at least none
-that I can find), so I assume it can be freely
-redistributed and modified. (By a strict interpretation
-of copyright law, nothing gives one the right to do these
-things, but I somehow doubt that this was the intention of
-the author.)
-
-
-It is a port of the CMU MIDI Toolkit to Linux (though
-there was enough added to make this questionable) by Greg
-Lee (lee@uhunix.uhcc.hawaii.edu).
-
-
-It can be obtained from
-ftp://tsx-11.mit.edu/pub/linux/packages/sound/adagio05.tar.gz.
-The binaries included here are in a.out format (linked
-with ancient libraries), and the xmp binary segfaults
-in a X11R6 environment (XFree86 3.1.1, libc 4.7.2). The
-mp binary works fine in an a.out environment.
-
-
-You will need a bit of hackery to compile it. Actually,
-it's not much of a hackery. All you have to do is to
-include the -lfl switch at the end of SHROBJ and
-XMPOBJ in the Makefile. This is to link in the
-flex library, which is not linked in by default.
-Then follow the installation instructions. And don't
-forget to have XView and the !SlingShot extensions
-installed if you want to compile xmp.
-
-
-
-
-
-
-
-!!TiMidity
-
-
-Some people recommend this ''experimental'' program
-because of good sound quality (which is very true, it's
-much better than mp on a Sound Blaster 16, though it
-probably won't be much different on soundcards with
-wavetable synthesis like the GUS). However, it suffers
-from high CPU loads. It plays MIDI by first converting
-MIDI to WAV and then plays the WAV (you can also convert a
-MIDI file to a WAV file without playing if you want).
-This is the reason for its CPU intensive nature.
-
-
-It also has an optional ncurses, SLang, Tcl/Tk or Motif
-interface.
-
-
-You need Gravis Ultrasound patch files to use this. Look
-into the FAQ included with !TiMidity for more information.
-
-
-The author is Tuukka Toivonen (tt@cgs.fi).
-
-
-The latest version of !TiMidity can be found at the
-!TiMidity home page. This page
-also contains a link to a small library of GUS patches.
-
-
-
-
-
-
-
-!playmidi
-
-
-This is a MIDI player that plays to FM, GUS, and external
-MIDI. It is supposed to have a faster startup time
-compared to other MIDI players. It is also able to play
-Creative Music Files, Microsoft RIFF files, and large MIDI
-archives from games such as Ultima 7.
-
-
-It has an X interface and a SVGA interface. It also has
-an option for real time playback with tracking all the
-notes on each channel and the current playback clock
-(included automatically with xplaymidi and
-splaymidi).
-
-
-You should do something like
-
-
-
-
-
-$ splaymidi foo.mid; stty sane
-
-
-
-
-if you are going to use the SVGA interface, since it
-doesn't reset the terminal tty mode properly. The SVGA
-interface may be removed in the near future.
-
-
-It was written by Nathan Laredo
-(laredo@gnu.org or laredo@ix.netcom.com).
-
-
-It can be obtained from
-ftp://sunsite.unc.edu/pub/Linux/apps/sound/players/playmidi-2.3.tar.gz.
-
-
-
-
-
-
-
-!! 2.2 Modules
-
-
-
-Modules (in computer music) are digital music files, made up
-of a set of samples and sequencing information, telling the
-player when to play which sample (instrument) on which track
-at what pitch, optionally performing an effect, like vibrato
-for example.
-
-
-An advantage it has over MIDI is that it can include almost
-any kind of sound (including human voices). Another is that
-it sounds just about the same on any platform, because the
-samples are in the module. A disadvantage it has is that it
-has a much larger file size compared to MIDI. Another one
-is that it has no real standard format (the only `real' one
-is the !ProTracker, which many modules aren't quite
-compatible with). It originated on the Amiga.
-
-
-The most common format has the extension .mod. There
-are many other extensions depending on what format they are
-in.
-
-
-
-
-
-
-
-!tracker
-
-
-This very portable program (it has been ported to many
-platforms) plays Soundtracker and Protracker music
-modules. It uses 16 bit stereo output, and I consider the
-quality to be very good. If you need a simple way to
-reduce CPU load use the -mono option.
-
-
-This is a giftware program (quoting the author). It is by
-Marc Espie (Marc.Espie@ens.fr).
-
-
-A version of this with the Makefile already tweaked for
-Linux can be obtained from
-ftp://sunsite.unc.edu/pub/Linux/apps/sound/players/tracker-4.3-linux.tar.gz.
-
-
-
-
-
-
-
-!gmod
-
-
-This is a music module player for the Gravis Ultrasound
-card. 4/6/8 channel MOD, 8 channel 669, !MultiTracker
-(MTM), !UltraTracker (ULT), !FastTracker (XM), and
-!ScreamTracker III (S3M) are the supported formats.
-
-
-It requires a version 3.0 or later sound driver. And a
-GUS, of course. You may need to modify the kernel to make
-volume control work the way you want.
-
-
-This has an X interface. It uses the QT toolkit (needs
-version .99 or greater). Check the
-QT toolkit homepage for information on
-QT.
-
-
-This can be freely distributed. It was originally written
-by Hannu Savolainen, and now maintained by Andrew
-J. Robinson (robinson@cnj.digex.net).
-
-
-It can be obtained from
-ftp://sunsite.unc.edu/pub/Linux/apps/sound/players/gmod-3.1.tar.gz.
-
-
-
-
-
-
-
-!!MikMod
-
-
-This portable module player plays XM, ULT, STM, S3M, MTM,
-MOD and UNI formats. (The UNI format is an internal
-format used by !MikMod.) It has support for zipped module
-files. It uses 16 bit stereo for the sound output. Use
-the -m option (for mono output) if you need a simple
-way to lower the CPU load.
-
-
-The Unix version can either use ncurses or Tcl/Tk for its
-interface. It can also be used as a library, not just an
-independent program.
-
-
-It was originally written by Jean-Paul Mikkers
-(mikmak@via.nl). It is now maintained by Jake Stine
-(dracoirs@epix.net). This is shareware that has to
-be registered if you want to use it commercially. You
-also need permission to redistribute it commercially
-(non-commercial redistribution does not need such
-permission).
-
-
-This can be found at the
-!MikMod home page.
-
-
-
-
-
-
-
-!xmp
-
-
-This is a module player (not to be confused with Adagio's
-xmp) which can play MOD, S3M, MTM, PTM, PTR, STM,
-669, and XM modules (other formats are also supported, but
-still experimental or incomplete). If you have soundcards
-with wavetable synthesis (GUS or !SoundBlaster 32AWE), then
-you can use this feature of the soundcard to lower the
-load on the CPU. It also supports compressed modules.
-
-
-An X frontend to xmp is also available.
-
-
-This was written by Claudio Matsuoka
-(claudio@pos.inf.ufpr.br) and Hipolito Carraro Jr.
-
-
-This can found at the
-xmp home page.
-
-
-
-
-
-
-
-!s3mod
-
-
-This plays 4/6/8 track MOD modules and Scream Tracker 3
-modules. It uses 8 bit mono output with a sampling rate
-of 22000 Hz by default. You can use the option -s to
-enable stereo, -b to enable 16 bit output, and
--f to set the sampling frequency. However, the sound
-output is worse than tracker (some noise), so I recommend
-using tracker instead of s3mod for playing
-ordinary MOD files (unless you have an underpowered
-machine). It has a much smaller CPU load compared to
-tracker.
-
-
-It is copyrighted by Daniel Marks and David Jeske
-(jeske@uiuc.edu), but you can do anything you want
-with it (except that you can't claim you wrote it).
-
-
-It can be obtained from
-ftp://sunsite.unc.edu/pub/Linux/apps/sound/players/s3mod-v1.09.tar.gz.
-
-
-
-
-
-
-
-!mod
-
-
-This ''beta'' program plays MODs (15/31-instrument, up to
-32 voices), MTMs, ULTs and S3Ms on the Gravis Ultrasound
-card. It can also use packed modules if you have
-gzip, lharc, unzip, and unarj
-installed. It cannot play Powerpacked modules or modules
-packed with some Amiga composers ("PACK" signature).
-
-
-This requires at least version 3.0 of the sound driver.
-It ''won't'' work with the 2.90-2 or earlier version of
-the sound driver. The text interface requires ncurses.
-There is also an X interface included, which uses Tcl/Tk.
-
-
-It was written by Mikael Nordqvist (mech@df.lth.se or
-d91mn@efd.lth.se).
-
-
-It can be obtained from
-ftp://sunsite.unc.edu/pub/Linux/apps/sound/players/mod-v0.81.tgz.
-
-
-
-
-
-
-
-!nspmod
-
-
-This is an ''alpha'' module player which can play MTM,
-S3M, and MOD modules. It is intended to be a module
-player for soundcards without a DSP (not to be confused
-with what Creative Labs calls a DSP). It has a CPU load
-somewhat similar compared to tracker.
-
-
-
-
-
-It has a feature which lets modules loop if they want to.
-The number of loops can be limited by the -l option.
-It uses only 8 bit sound output (as of version .1).
-
-
-This was written by Toru Egashira
-(toru@jms.jeton.or.jp).
-
-
-It can be obtained from
-ftp://sunsite.unc.edu/pub/Linux/apps/sound/players/nspmod-.1.tar.gz.
-
-
-
-
-
-
-
-!yampmod
-
-
-This ''alpha'' program was designed to play 4-channel
-modules using the minimum of CPU resources. It was
-''not'' designed to produce high quality sound. So the
-only sound output it produces is 22 kHz mono output.
-Also, the output isn't as clean as it should be,
-reflecting its alpha status.
-
-
-It was written by David Groves
-(djg@djghome.demon.co.uk).
-
-
-It can be obtained from
-ftp://sunsite.unc.edu/pub/Linux/apps/sound/players/yampmod-.1.tar.gz.
-
-
-
-
-
-
-
-!!2.3 MPEG audio streams
-
-
-
-MPEG is a standard specifying the coding of video and the
-associated audio for digital storage. MPEG is usually
-associated with video, but the audio part of the standard
-can be used separately. The audio part of the MPEG standard
-defines three layers, layer I, II, and III. Players that
-can decode higher layers can also decode lower layers
-(e.g. layer III players can play layer II files). Layer I
-MPEG audio files usually have the extension .mpg (so if
-there is a file with this extension that can't be played by
-a MPEG video player, it's probably an audio stream), layer
-II usually have the extension .mp2, and layer III
-usually have the extension .mp3. The audio compression
-is pretty good. A two megabyte layer II MPEG audio file
-will probably take up 25 megabytes for a raw PCM sample file
-with the same quality.
-
-
-
-
-
-
-
-!mpg123
-
-
-This ''beta'' program is an efficient MPEG audio stream
-player, which has support for layers I, II, and III. It
-is based on code from many sources. It is able to play in
-real time streams that are read by HTTP (i.e. one can play
-an MPEG audio stream directly over the World Wide Web).
-
-
-The main author is Michael Hipp
-(Michael.Hipp@student.uni-tuebingen.de). It may be
-used and distributed in unmodified form freely for
-non-commercial purposes. Inclusion in a collection of
-free software (such as CD-ROM images of FTP servers) is
-explicitly allowed.
-
-
-The latest version can be obtained from the
-mpg123 homepage.
-
-
-
-
-
-
-
-!maplay 1.2
-
-
-This MPEG audio stream player only has support for layer I
-and layer II streams, and lacks support for layer III
-streams. It supports 16 bit sound cards on Linux.
-
-
-It is pretty CPU intensive, taking up to about 55% CPU
-time on a 60MHz Pentium. The output is intolerable on a
-66MHz 486 because the CPU just can't catch up with the
-sound. If this happens to you, try playing only one side
-of the audio stream (with the -l or -r option),
-instead of the default stereo.
-
-
-A slight change in one of the files may be necessary in
-order to compile it. Namely, you may need to add the
-following line to the beginning of the file
-configuration.sh.
-
-
-
-
-
-#! /bin/sh
-
-
-
-
-The author is Tobias Bading (bading@cs.tu-berlin.de).
-maplay 1.2 can be obtained from
-ftp://ftp.cs.tu-berlin.de/pub/misc/maplay1.2/maplay1_2.tar.
-
-
-
-
-
-
-
-!maplay 1.3b
-
-
-This is an unofficial modification (i.e. not by the
-original author) of maplay 1.2, so that it can run
-with a much lower load on the CPU. It accomplishes this
-mainly by making u-law output actually work on other
-platforms besides the SPARC. Note that it uses u-law
-output by default, so the sound quality is lower.
-
-
-The modifications were made by Orlando Andico
-(orly@gibson.eee.upd.edu.ph).
-
-
-This can be obtained from
-ftp://sunsite.unc.edu/pub/Linux/apps/sound/players/maplay-1.3b-Linux.tar.gz.
-
-
-
-
-
-
-
-!maplay3
-
-
-This is another derivative of maplay 1.2. It adds
-support for MPEG Layer 3 audio streams. Currently it
-seems to have some bugs in its playback (you may hear some
-screeching noises). You may have to twiddle with the
-options to solve this.
-
-
-The modifications were made by Timo Jantunen
-(timo.jantunen@hut.fi or jeti@cc.hut.fi). It
-says that it can be used freely, but making money off of
-it is not allowed. However, I'm not entirely sure about
-the validity of this copyright, since the original
-maplay is under the GNU General Public License, which
-does not allow derivative works to have a different
-copyright.
-
-
-This can be obtained from
-ftp://sunsite.unc.edu/pub/Linux/apps/sound/players/maplay3.tar.gz.
-
-
-
-
-
-
-
-!splay
-
-
-This ''beta'' player is another derivative of maplay
-1.2 (actually, it is a derivative of maplay 1.2+,
-which is a MS Windows only derivative of maplay 1.2).
-It adds support for MPEG Layer 3 audio streams. It is
-also able to play WAV files. It can also play audio
-streams received over an HTTP connection.
-
-
-Another feature of splay is that it can be used as a
-library (under the LGPL), so that it can be used in other
-programs. It also tries to improve performance by using
-threading (you need pthread to use this feature) and
-a little inline assembly.
-
-
-splay uses a command line interface and an optional X
-interface (which uses QT).
-
-
-If after compiling it doesn't work (e.g. it segmentation
-faults), try compiling it again without threading.
-
-
-This is by Jung Woo-jae (jwj95@eve.kaist.ac.kr).
-
-
-It can be obtained from
-splay's home page.
-
-
-
-
-
-
-
-!Sajber Jukebox
-
-
-This program is a MPEG audio player with a graphical user
-interface. It is based on splay, so it includes
-support for MPEG audio layers up to III. It is also able
-to play MPEG audio streams in real time with the stream
-being fed by HTTP. It is also easy to configure.
-
-
-It uses the QT toolkit (at least version 1.2 is required).
-It also uses the !LinuxThreads library (the included binary
-only works with version .5).
-
-
-The author is Joel Lindholm
-(wizball@kewl.campus.luth.se).
-
-
-The latest version can be obtained from
-ftp://kewl.campus.luth.se/pub/jukebox.
-
-
-
-
-
-
-
-!amp
-
-
-This ''beta'' MPEG audio player only has support for MPEG
-Layer 3 audio streams. It is able to play directly to the
-soundcard, and it can output to raw PCM or WAV files.
-This also gives quite a load on the CPU (about 60% on a
-133MHz Pentium).
-
-
-This was written by Tomislav Uzelac
-(tuzelac@rasip.fer.hr). It can be freely used and
-distributed, as long as it is not sold commercially
-without permission (including it in CD-ROMs that contain
-free software is explicitly permitted, though).
-
-
-It can be obtained from
-ftp://ftp.rasip.fer.hr/pub/mpeg/amp-.7.3.tgz.
-
-
-
-
-
-
-
-!XAudio
-
-
-This ''alpha'' library was written to be a fast
-implementation of an MPEG audio decoding library to be
-used by various GUI front-ends. It supports MPEG audio
-layers I, II, and III. It is capable of random access to
-bitstreams. A command-line interface is included. A
-Motif (Lesstif) front-end is also included in the Linux
-version.
-
-
-This is by Gilles Boccon-Gibod, Alain Jobart and others.
-The front-ends to the libary can be freely downloaded.
-The library itself must be licensed to be used (a source
-and binary license is available).
-
-
-The front-ends to the library can be obtained from the
-XAudio home page.
-
-
-
-
-
-
-
-!Layer 3 Shareware Encoder/Decoder
-
-
-This is actually a converter that converts MPEG Layer 3
-audio streams to WAV, AIFF, SND, AIFC, or just raw PCM
-sample files. The Linux version does not directly output
-the sound to the soundcard. One has to first convert it
-to some other format.
-
-
-However, when you try to play a converted file using
-sox, you'll probably just get noise because the word
-order in the PCM samples is not right (at least on Intel
-platforms). You need to give sox the option -x
-to solve this problem. But there are some players that
-don't have to be told that the word order is wrong, so you
-might not have to worry about this.
-
-
-If you have a really fast computer (probably at least a
-100Mhz Pentium), then you can try to play MPEG Layer 3
-streams directly without having to first convert the audio
-file to another format like in the following example (this
-example assumes that you're using sox and playing a
-44.1 kHz stereo sample).
-
-
-
-
-
-$ l3dec foo.mp3 -sto | play -t raw -x -u -w -c 2 -r 44100 -
-
-
-
-
-The number after -r is the sample rate of the audio
-stream, and the number after -c depends on whether it
-is mono or stereo (or even quad). If this looks too
-complicated, you can use something like a shell script or
-an alias.
-
-
-This is shareware copyrighted by Fraunhofer-IIS. A demo
-version for Linux on x86 systems can be obtained from
-ftp://ftp.fhg.de/pub/layer3. The demo version only
-converts layer III audio streams.
-
-
-
-
-!X11Amp
-
-
-This ''beta'' software is an MPEG audio stream player
-with a graphical interface, similar to
-the one used by the Windows program winamp.
-
-
-There is no copyright mentioned anywhere (I assume that it
-can be freely used for personal use). It is maintained by
-Mikael Alm (psy@x11amp.bz.nu), Thomas Nilsson
-(fatal@x11amp.bz.nu), and Olle Hallnas
-(crocodile@x11amp.bz.nu).
-
-
-It can be obtained from
-X11Amp's homepage.
-Only binaries for Intel Linux and FreeBSD are made
-available here.
-
-
-
-
-!!2.4 WAV
-
-
-
-Quote from the sox man page:
-
-
-
-
-These appear to be very similar to IFF files, but not the
-same. They are the native sound file format of Windows
-3.1. Obviously, Windows 3.1 is of such incredible
-importance to the computer industry that it just had to
-have its own sound file format.
-
-
-
-These usually have the extension .wav.
-
-
-Also see section
-sox and
-bplay for other WAV players besides
-the ones listed here.
-
-
-
-
-
-
-
-!wavplay
-
-
-This program supports playing and recording with the WAV
-format. It uses locking so that only one sound may be
-played at a time. Its locking capabilities can also be
-used separately from its sound playing capabilities.
-
-
-In addition to a command-line interface, it also has a
-Motif interface, which can be used with Lesstif.
-
-
-It was originally written by Andre Fuechsel
-(af1@irz.inf.tu-dresden.de), but was evolved to the
-point of being completely rewritten by Warren W. Gay
-(bx249@freenet.toronto.on.ca or wwg@ica.net).
-
-
-It can be obtained from
-ftp://sunsite.unc.edu/pub/Linux/apps/sound/players/wavplay-1..tar.gz.
-
-
-
-
-
-
-
-!!2.5 Other stuff
-
-
-
-This section lists stuff that play sound formats that don't
-deserve a separate section (i.e. formats that have only one
-player available), or players that play more than one
-format.
-
-
-
-
-
-
-
-! sox
-
-
-This program is actually a converter, that is, it converts
-one sound format to another. However, some versions of
-sox, when invoked as play, plays the sound (the
-play application in the Sound HOWTO probably refers
-to this). It supports raw (no header) binary and textual
-data, IRCAM Sound Files, Sound Blaster .voc,
-SPARC .au (w/header), Mac HCOM, PC/DOS .sou, Sndtool,
-and Sounder, NeXT .snd, Windows 3.1 RIFF/WAV, Turtle
-Beach .smp, CD-R, and Apple/SGI AIFF and 8SVX formats
-
-
-
-
-
-Since somewhere in the 1.3.6x kernels, you might have to
-make a small change in one file to make it play the sound
-directly. Namely, you may have to change line 179 in
-sbdsp.c from
-
-
-
-
-
-if (abuf_size < 4096 || abuf_size > 65536) {
-
-
-
-
-to
-
-
-
-
-
-if (abuf_size < 1 || abuf_size > 65536) {
-
-
-
-
-But then again, you may not have to do this. But doing
-this won't break anything.
-
-
-
-
-
-It is written and copyrighted by many people, and can be
-used for any purpose.
-
-
-It can be obtained from
-ftp://sunsite.unc.edu/pub/Linux/apps/sound/convert/Lsox-linux.tar.gz.
-
-
-A more recent version by Chris Bagwell
-(cbagwell@sprynet.com) (based on the latest gamma
-version of the original sox, and includes the above
-fix) can be obtained from
-http://home.sprynet.com/sprynet/cbagwell/projects.html.
-In addition, this version supports MS ADPCM and IMA ADPCM
-WAV formats.
-
-
-
-
-
-
-
-
-! bplay
-
-
-This ''beta'' program plays raw audio, WAV, and VOC
-files. It's also able to record to these files. It uses
-a variety of techniques to get the highest speed possible
-so that it can run acceptably even on slow machines. One
-of these techniques require that the installed programs be
-setuid root. The paranoid hoping to use this may want to
-use the Debian package by Ian Jackson
-(ijackson@gnu.org), which disables the feature
-that needs the setuid bit.
-
-
-The author is David Monro (davidm@gh.cs.usyd.edu.au).
-
-
-It can be obtained from
-ftp://sunsite.unc.edu/pub/Linux/apps/sound/players/bplay-.96.tar.gz.
-
-
-
-
-
-
-
-!SIDPLAY
-
-
-This program emulates the Sound Interface Device
-chip (MOS 6581, commonly called SID) and the Micro
-Processor Unit (MOS 6510) of the Commodore 64.
-Therefore it is able to load and execute C64 machine code
-programs which produce music or sound. In general these
-are independent fragments of code and data which have been
-ripped from games and demonstration programs and have been
-transferred directly from the C64.
-
-
-It uses a command line interface by default. There are
-also Tk and QT interfaces available separately from the
-main package.
-
-
-It is maintained by Michael Schwendt
-(sidplay@geocities.com).
-
-
-It can be obtained from
-SIDPLAY's home page.
-
-
-
-
-
-
-
-!!RealAudio Player
-
-
-This lets you listen to sound, which is stored in a
-proprietary format, in real time over the Internet without
-downloading the whole sound file first. It could be used
-stand alone, but it is really intended to be used along
-with a web browser (the explicitly supported ones are
-Mosaic and Netscape). It cannot be used without X (you
-wouldn't be able to get it working with Lynx in a text
-console).
-
-
-However, there exists a hack which allows one to run the
-!RealAudio player from the text console. It requires the X
-virtual frame buffer (Xvfb) server to work. This hack can
-be obtained from
-ftp://sunsite.unc.edu/pub/Linux/apps/sound/players/traplayer-.5.tar.gz.
-
-
-
-This is by Progressive Networks, Inc. This cannot be
-redistributed, modified etc. Look at the license for
-exact details on what you can do. It can be obtained by
-registering with no cost at the
-!RealAudio home page.
-
-
-
-
-
-
-
-!cat
-
-
-One might think what cat, the sometimes overused
-concatenating utility, has to do with playing sounds.
-I'll show a use of it through an example.
-
-
-
-
-
-$ cat sample.voc > /dev/dsp
-$ cat sample.wav > /dev/dsp
-$ cat sample.au > /dev/audio
-
-
-
-
-Doing a cat of an .au file to
-/dev/audio will usually work, and if you're lucky
-enough that the file has the correct byte order (for your
-platform) etc., a cat of a sound file that uses PCM
-samples (like .wav or .voc) to /dev/dsp
-might even sound right.
-
-
-This isn't a totally useless use of cat. It might be
-useful, for example, if you have a sound file that none of
-your programs recognize, and you know that it uses PCM
-samples, then you might be able to get a very approximate
-idea on how it sounds like this way (if you're lucky).
-
-
-
-
-
-
-----
-
-!!3. Other useful sound utilities
-
-
-This section has nothing to do with the actual playing of
-sound files. Rather, it is a collection of some sound
-utilities that one might find useful.
-
-
-
-
-!!3.1 volume
-
-
-
-This is a simple command line interface for controlling the
-volume (what else could it be?). It also has a separate
-program with a Tcl/Tk interface included in the package for
-controlling the volume and playing .au sound files. A
-very simple Tcl/Tk CD player is also included.
-
-
-This is Freeware and it is written by Sam Lantinga
-(slouken@cs.ucdavis.edu).
-
-
-It can be obtained from
-ftp://sunsite.unc.edu/pub/Linux/apps/sound/soundcard/volume-2.1.tar.gz.
-
-
-
-
-
-
-
-!!3.2 Sound Studio
-
-
-
-This is a Tcl/Tk application that supports playback,
-recording, and editing of digital sound using sox. It
-includes sox in the distribution to avoid compatibility
-problems.
-
-
-This was written by Paul Sharpe and N. J. Bailey
-(N.J.Bailey@leeds.ac.uk). It may be freely used and
-redistributed if a postcard is sent.
-
-
-
-
-
-It can be found at
-Sound Studio's home page.
-
-
-
-
-
-
-
-!!3.3 Tickle Music
-
-
-
-This ''beta'' Tcl/Tk program is a music file browser that
-allows you to play various sound formats as long as an
-appropriate program to play it is on your system. By
-default gmod is used for playing MOD files and mp
-for playing MIDI files (you can change the source to use
-other programs).
-
-
-It is written and copyrighted by Shannon Hendrix
-(shendrix@pcs.cnu.edu or
-shendrix@escape.widomaker.com).
-
-
-It can be obtained from
-ftp://sunsite.unc.edu/pub/Linux/apps/sound/players/tmusic-1..tar.gz.
-
-
-
-
-
-
-----
-
-!!4. References
-
-
-
-
-
-***#The documentation included with the applications in
-this document.
-
-***#
-
-***#The Linux Sound HOWTO. It can be found at the
-Linux Documentation Project
.
-
-***#
-
-***#
-Linux MIDI and Sound Applications
-
-***#
-
-***#
-Programmer's Guide to OSS
-
-***#
-
-***#
-SoX home page
-***#
-
-----
+Describe [HowToSoundPlayingHOWTO]
here.