A game and 3d-engine being developed by SamJansen and JesseBaker.
Currently it works a little more like a QuakeIII level viewer than anything else. Basically, SamJansen wrote a QuakeIII level importer so the development process had decent size & quality levels to work with. The levels aren't rendered entirely, certain things are missing (mainly animated textures and the like).
A basic feature list follows:
There would be a link to our server with screenshots on it, but technical difficulties means that we currently don't have a DSL router which allows port forwarding (read: we only have an Ni500 at the moment).
Actually, I mirrored the page at http://www.cs.waikato.ac.nz/~stj2/bung/bung/sam.html.
Though the project has mainly been coded in MicrosoftWindows with Microsoft Visual C++ .NET, it also works in Linux using SimpleDirectMediaLayer, or SDL.
2 pages link to BungGameEngine: