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SDL_Set Cursor(3)
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SDL_!SetCursor

SDL_!SetCursor

NAME SYNOPSIS DESCRIPTION SEE ALSO


NAME

SDL_!SetCursor- Set the currently active mouse cursor.

SYNOPSIS

#include

void *SDL_!SetCursor(__SDL_Cursor

  • cursor__);

DESCRIPTION

Sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display.

SEE ALSO

SDL_!GetCursor, SDL_!CreateCursor, SDL_!ShowCursor


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