SDL_!JoystickUpdate
NAME SYNOPSIS DESCRIPTION SEE ALSO
SDL_!JoystickUpdate- Updates the state of all joysticks
#include
void SDL_!JoystickUpdate(void);
Updates the state(position, buttons, etc.) of all open joysticks. If joystick events have been enabled with SDL_!JoystickEventState then this is called automatically in the event loop.
SDL_!JoystickEventState
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