SDL_!JoystickOpen
NAME SYNOPSIS DESCRIPTION RETURN VALUE EXAMPLES SEE ALSO
SDL_!JoystickOpen- Opens a joystick for use.
#include
SDL_Joystick *SDL_!JoystickOpen(int index);
Opens a joystick for use within SDL. The index refers to the N'th joystick in the system. A joystick must be opened before it game be used.
Returns a SDL_Joystick structure on success. NULL on failure.
SDL_Joystick *joy; // Check for joystick if(SDL_!NumJoysticks()
SDL_!JoystickClose
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