SDL_!JoystickGetButton
NAME SYNOPSIS DESCRIPTION RETURN VALUE SEE ALSO
SDL_!JoystickGetButton- Get the current state of a given button on a given joystick
#include
Uint8 SDL_!JoystickGetButton(__SDL_Joystick
SDL_!JoystickGetButton returns the current state of the given button on the given joystick.
1 if the button is pressed. Otherwise, 0.
SDL_!JoystickNumButtons
One page links to SDL_JoystickGetButton(3):