SDL_!JoystickEventState
NAME SYNOPSIS DESCRIPTION RETURN VALUE SEE ALSO
SDL_!JoystickEventState- Enable/disable joystick event polling
#include
int SDL_!JoystickEventState(int state);
This function is used to enable or disable joystick event processing. With joystick event processing disabled you will have to update joystick states with SDL_!JoystickUpdate and read the joystick information manually. state is either SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
Note:
Joystick event handling is prefered
If state is SDL_QUERY then the current state is returned, otherwise the new processing state is returned.
SDL Joystick Functions, SDL_!JoystickUpdate, SDL_!JoyAxisEvent, SDL_!JoyBallEvent, SDL_!JoyButtonEvent, SDL_!JoyHatEvent
One page links to SDL_JoystickEventState(3):