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SDL_Get Key State(3)
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SDL_!GetKeyState

SDL_!GetKeyState

NAME SYNOPSIS DESCRIPTION EXAMPLE SEE ALSO


NAME

SDL_!GetKeyState- Get a snapshot of the current keyboard state

SYNOPSIS

#include

Uint8 *SDL_!GetKeyState(__int

  • numkeys__);

DESCRIPTION

Gets a snapshot of the current keyboard state. The current state is return as a pointer to an array, the size of this array is stored in numkeys. The array is indexed by the SDLK_* symbols. A value of 1 means the key is pressed and a value of 0 means its not.

Note:

Use SDL_!PumpEvents to update the state array.

EXAMPLE

Uint8 *keystate = SDL_!GetKeyState(NULL); if ( keystate[SDLK_RETURN ) printf(

SEE ALSO

SDL Key Symbols, SDL_!PumpEvents


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