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animate !!!animate NAME SYNOPSIS DESCRIPTION EXAMPLES OPTIONS MOUSE BUTTONS COMMAND WIDGET KEYBOARD ACCELERATORS X RESOURCES ENVIRONMENT ACKNOWLEDGEMENTS SEE ALSO COPYRIGHT AUTHORS ---- !!NAME animate - animate a sequence of images !!SYNOPSIS __animate [[__ ''options'' __...]__ ''file'' [[ [[ ''options'' ...] ''file'' ...] !!DESCRIPTION __Animate__ displays a sequence of images on any workstation display running an X server. __animate__ first determines the hardware capabilities of the workstation. If the number of unique colors in an image is less than or equal to the number the workstation can support, the image is displayed in an X window. Otherwise the number of colors in the image is first reduced to match the color resolution of the workstation before it is displayed. This means that a continuous-tone 24 bits-per-pixel image can display on a 8 bit pseudo-color device or monochrome device. In most instances the reduced color image closely resembles the original. Alternatively, a monochrome or pseudo-color image sequence can display on a continuous-tone 24 bits-per-pixel device. To help prevent color flashing on X server visuals that have colormaps, __animate__ creates a single colormap from the image sequence. This can be rather time consuming. You can speed this operation up by reducing the colors in the image before you __mogrify__ to color reduce the images to a single colormap. See __mogrify(1)__ for details. Alternatively, you can use a Standard Colormap; or a static, direct, or true color visual. You can define a Standard Colormap with ''xstdcmap''. See __xstdcmap(1)__ for details. This method is recommended for colormapped X server because it eliminates the need to compute a global colormap. !!EXAMPLES To animate a set of images of a cockatoo, use: animate cockatoo.* To animate a cockatoo image sequence while using the Standard Colormap ''best'', use: xstdcmap -best animate -map best cockatoo.* To animate an image of a cockatoo without a border centered on a backdrop, use: animate +borderwidth -backdrop cockatoo.* !!OPTIONS For a more detailed description of each option, see ''!ImageMagick(1)''. __-backdrop__ '''' display the image centered on a backdrop. __-background__ '''' the background color __-bordercolor__ '''' the border color __-borderwidth__ '''' the border width __-cache__ '''' megabytes of memory available to the pixel cache __-chop__ '''' remove pixels from the interior of an image __-colormap__ '''' define the colormap type __-colors__ '''' preferred number of colors in the image __-colorspace__ '''' the type of colorspace __-crop__ '''' preferred size and location of the cropped image __-debug__ enable debug printout __-delay__ '' '' display the next image after pausing __-density__ '''' vertical and horizontal resolution in pixels of the image __-depth__ '''' depth of the image __-display__ '''' specifies the X server to contact __-dispose__ '''' GIF disposal method __-dither__ apply Floyd/Steinberg error diffusion to the image __-font__ '''' use this font when annotating the image with text __-foreground__ '''' define the foreground color __-gamma__ '''' level of gamma correction __-geometry__ '' '' preferred size and location of the Image window. __-help__ print usage instructions __-iconGeometry__ '''' specify the icon geometry __-iconic__ iconic animation __-interlace__ '''' the type of interlacing scheme __-map__ '''' display image using this type. __-matte__ store matte channel if the image has one __-mattecolor__ '''' specify the matte color __-monochrome__ transform the image to black and white __-name__ name an image __-noop__ NOOP (no option) __-pause__ '''' pause between animation loops [[animate] __-remote__ perform a remote operation __-rotate__ '''' apply Paeth image rotation to the image __-scenes__ '''' range of image scene numbers to read __-shared_memory__ use shared memory __-size__ '''' width and height of the image __-text_font__ '''' font for writing fixed-width text __-title__ '''' assign title to displayed image [[''animate, display, montage''] __-treedepth__ '''' tree depth for the color reduction algorithm __-trim__ trim an image __-verbose__ print detailed information about the image __-visual__ '''' animate images using this X visual type __-window__ '''' make image the background of a window For a more detailed description of each option, see ''!ImageMagick(1)''. Any option you specify on the command line remains in effect for the group of images following it, until the group is terminated by the appearance of any option or __-noop__. For example, to animate three images, the first with 32 colors, the second with an unlimited number of colors, and the third with only 16 colors, use: animate -colors 32 cockatoo.1 -noop cockatoo.2 -colors 16 cockatoo.3 __Animate__ options can appear on the command line or in your X resources file. See ''X(1)''. Options on the command line supersede values specified in your X resources file. Image filenames may appear in any order on the command line if the image format is ''MIFF'' (refer to __miff(5)__ and the __scene__ keyword is specified in the image. Otherwise the images will display in the order they appear on the command line. !!MOUSE BUTTONS Press any button to map or unmap the Command widget. See the next section for more information about the Command widget. !!COMMAND WIDGET The Command widget lists a number of sub-menus and commands. They are __Animate__ Open Play Step Repeat Auto Reverse __Speed__ Faster Slower __Direction__ Forward Reverse __Image Info Help Quit__ Menu items with a indented triangle have a sub-menu. They are represented above as the indented items. To access a sub-menu item, move the pointer to the appropriate menu and press a button and drag. When you find the desired sub-menu item, release the button and the command is executed. Move the pointer away from the sub-menu if you decide not to execute a particular command. !!KEYBOARD ACCELERATORS __Ctl+O__ Press to load an image from a file. __space__ Press to display the next image in the sequence. ____ Press to speed-up the display of the images. Refer to __-delay__ for more information. ____ Press to slow the display of the images. Refer to __-delay__ for more information. __?__ Press to display information about the image. Press any key or button to erase the information. This information is printed: image name; image size; and the total number of unique colors in the image. __F1__ Press to display helpful information about __animate(1)__. __Ctl-q__ Press to discard all images and exit program. !!X RESOURCES __Animate__ options can appear on the command line or in your X resource file. Options on the command line supersede values specified in your X resource file. See __X(1)__ for more information on X resources. All __animate__ options have a corresponding X resource. In addition, the __animate__ program uses the following X resources: __background (__''class'' __Background)__ Specifies the preferred color to use for the Image window background. The default is #ccc. __borderColor (__''class'' __!BorderColor)__ Specifies the preferred color to use for the Image window border. The default is #ccc. __borderWidth (__''class'' __!BorderWidth)__ Specifies the width in pixels of the Image window border. The default is 2. __font (__''class'' __Font or !FontList)__ Specifies the name of the preferred font to use in normal formatted text. The default is 14 point ''Helvetica''. __foreground (__''class'' __Foreground)__ Specifies the preferred color to use for text within the Image window. The default is black. __geometry (__''class'' __geometry)__ Specifies the preferred size and position of the image window. It is not necessarily obeyed by all window managers. Offsets, if present, are handled in ''X(1)'' style. A negative x offset is measured from the right edge of the screen to the right edge of the icon, and a negative y offset is measured from the bottom edge of the screen to the bottom edge of the icon. __iconGeometry (__''class'' __!IconGeometry)__ Specifies the preferred size and position of the application when iconified. It is not necessarily obeyed by all window managers. Offsets, if present, are handled in the same manner as in class Geometry. __iconic (__''class'' __Iconic)__ This resource indicates that you would prefer that the application's windows initially not be visible as if the windows had be immediately iconified by you. Window managers may choose not to honor the application's request. __matteColor (__''class'' __!MatteColor)__ Specify the color of windows. It is used for the backgrounds of windows, menus, and notices. A 3D effect is achieved by using highlight and shadow colors derived from this color. Default value: #ddd. __name (__''class'' __Name)__ This resource specifies the name under which resources for the application should be found. This resource is useful in shell aliases to distinguish between invocations of an application, without resorting to creating links to alter the executable file name. The default is the application name. __sharedMemory (__''class'' __!SharedMemory)__ This resource specifies whether animate should attempt use shared memory for pixmaps. !ImageMagick must be compiled with shared memory support, and the display must support the MIT-SHM extension. Otherwise, this resource is ignored. The default is True. __text_font (__''class'' __textFont)__ Specifies the name of the preferred font to use in fixed (typewriter style) formatted text. The default is 14 point ''Courier''. __title (__''class'' __Title)__ This resource specifies the title to be used for the Image window. This information is sometimes used by a window manager to provide some sort of header identifying the window. The default is the image file name. !!ENVIRONMENT __DISPLAY__ To get the default host, display number, and screen. !!ACKNOWLEDGEMENTS The __MIT X Consortium__ for making network transparent graphics a reality. ''Michael Halle'', __Spatial Imaging Group at MIT__, for the initial implementation of Alan Paeth's image rotation algorithm. ''David Pensak'', __duPont__, for providing a computing environment that made this program possible. ''Paul Raveling''__, USC Information Sciences Institute.__ The spatial subdivision color reduction algorithm is based on his Img software. !!SEE ALSO display(1), composite(1), conjure(1), convert(1), identify(1), !ImageMagick(1), import(1), mogrify(1), montage(1) !!COPYRIGHT __Copyright (C) 2002 !ImageMagick Studio__ __Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files ( __ __The above copyright notice and this permission notice shall be included in all copies or substantial portions of !ImageMagick.__ __The software is provided __ __Except as contained in this notice, the name of the !ImageMagick Studio LLC shall not be used in advertising or otherwise to promote the sale, use or other dealings in !ImageMagick without prior written authorization from the !ImageMagick Studio.__ !!AUTHORS ''John Cristy, !ImageMagick Studio LLC, Glenn Randers-Pehrson, !ImageMagick Studio LLC.'' ----
10 pages link to
animate(1)
:
identify(1)
ImageMagick(1)
import(1)
composite(1)
conjure(1)
convert(1)
display(1)
mogrify(1)
montage(1)
Man1a
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