Differences between version 6 and revision by previous author of SimpleDirectMediaLayer.
Other diffs: Previous Major Revision, Previous Revision, or view the Annotated Edit History
Newer page: | version 6 | Last edited on Sunday, August 10, 2003 5:35:56 pm | by CraigBox | Revert |
Older page: | version 5 | Last edited on Sunday, August 10, 2003 5:29:19 pm | by WikiAdmin | Revert |
@@ -1,11 +1,11 @@
A cross-platform [DirectX] replacement.
-Created by LokiGames
in their efforts to port various MicrosoftWindows games to the Linux world. Though LokiGames
have closed/gone into liquidation, their legacy lives on through their excellent library: SimpleDirectMediaLayer or SDL.
+Created by Loki Games
in their efforts to port various MicrosoftWindows games to the Linux world. Though Loki Games
have closed/gone into liquidation, their legacy lives on through their excellent library: SimpleDirectMediaLayer or SDL.
SDL was used to port various MicrosoftWindows games to Linux such as Civilization: Call To Power, Descent3 and others. It is OpenSource (LGPL) and now works on many platforms: Windows, Linux, MacOS(X), BeOS ...
The base library plus add-ons provide services such as threads, sound, timers, endian independance, image loading, etc. etc. The library is written in C.
SDL can be found at [http://www.libsdl.org/]
See the [SDLManPages].