SDL_!WaitEvent?
NAME SYNOPSIS DESCRIPTION SEE ALSO
SDL_!WaitEvent?- Waits indefinitely for the next available event.
#include
int SDL_!WaitEvent?(__SDL_Event
Waits indefinitely for the next available event, returning 1, or 0 if there was an error while waiting for events.
If event is not NULL, the next event is removed from the queue and stored in that area.
SDL_Event, SDL_!PollEvent?
One page links to SDL_WaitEvent(3):