Differences between version 2 and previous revision of SDL_SetVideoMode(3).
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Newer page: | version 2 | Last edited on Monday, June 3, 2002 6:53:49 pm | by perry | Revert |
Older page: | version 1 | Last edited on Monday, June 3, 2002 6:53:49 pm | by perry | Revert |
@@ -1,6 +1,6 @@
-SDL_SetVideoMode
-!!!SDL_SetVideoMode
+SDL_!
SetVideoMode
+!!!SDL_!
SetVideoMode
NAME
SYNOPSIS
DESCRIPTION
RETURN VALUE
@@ -8,16 +8,16 @@
----
!!NAME
-SDL_SetVideoMode- Set up a video mode with the specified width, height and bits-per-pixel.
+SDL_!
SetVideoMode- Set up a video mode with the specified width, height and bits-per-pixel.
!!SYNOPSIS
__#include __
-__SDL_Surface *SDL_SetVideoMode__(__int width, int
+__SDL_Surface *SDL_!
SetVideoMode__(__int width, int
height, int bpp, Uint32 flags__);
!!DESCRIPTION
@@ -68,18 +68,18 @@
Give SDL exclusive palette access. Without this flag you may
not always get the the colors you request with
-__SDL_SetColors__.
+__SDL_!
SetColors__.
__SDL_DOUBLEBUF__
Enable double buffering. Calling __SDL_Flip__ will flip
the buffers and update the screen. If double buffering could
not be enabled then __SDL_Flip__ will just perform a
-__SDL_UpdateRect__ on the entire screen.
+__SDL_!
UpdateRect__ on the entire screen.
__SDL_FULLSCREEN__
@@ -88,9 +88,9 @@
__SDL_OPENGL__ Create an OpenGL rendering context. You
should have previously set OpenGL video attributes with
-__SDL_GL_SetAttribute__.
+__SDL_GL_!
SetAttribute__.
__SDL_OPENGLBLIT__
@@ -103,16 +103,16 @@
Create a resizable window. When the window is resized by the
user a __SDL_VIDEORESIZE__ event is generated and
-__SDL_SetVideoMode__ can be called again with the new
+__SDL_!
SetVideoMode__ can be called again with the new
size.
__Note:__
-Whatever __flags SDL_SetVideoMode__ could satisfy are set
+Whatever __flags SDL_!
SetVideoMode__ could satisfy are set
in the __flags__ member of the returned
surface.
!!RETURN VALUE
@@ -121,7 +121,7 @@
fails.
!!SEE ALSO
-__SDL_LockSurface__, __SDL_SetColors__,
+__SDL_!
LockSurface__, __SDL_!
SetColors__,
__SDL_Flip__, __SDL_Surface__
----