SDL_SetCursor?
NAME SYNOPSIS DESCRIPTION SEE ALSO
SDL_SetCursor?- Set the currently active mouse cursor.
#include
void *SDL_SetCursor?(__SDL_Cursor
Sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display.
SDL_GetCursor?, SDL_CreateCursor?, SDL_ShowCursor?
One page links to SDL_SetCursor(3):