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SDL_SetCursor?

SDL_SetCursor?

NAME SYNOPSIS DESCRIPTION SEE ALSO


NAME

SDL_SetCursor?- Set the currently active mouse cursor.

SYNOPSIS

#include

void *SDL_SetCursor?(__SDL_Cursor

  • cursor__);

DESCRIPTION

Sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display.

SEE ALSO

SDL_GetCursor?, SDL_CreateCursor?, SDL_ShowCursor?


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