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Diff: SDL_SetColorKey(3)
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Differences between current version and predecessor to the previous major change of SDL_SetColorKey(3).

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Newer page: version 2 Last edited on Monday, June 3, 2002 6:53:48 pm by perry
Older page: version 1 Last edited on Monday, June 3, 2002 6:53:48 pm by perry Revert
@@ -1,6 +1,6 @@
-SDL_SetColorKey  
-!!!SDL_SetColorKey 
+SDL_! SetColorKey  
+!!!SDL_! SetColorKey 
 NAME 
 SYNOPSIS 
 DESCRIPTION 
 RETURN VALUE 
@@ -8,16 +8,16 @@
 ---- 
 !!NAME 
  
  
-SDL_SetColorKey- Sets the color key (transparent pixel) in a blittable surface and RLE acceleration. 
+SDL_! SetColorKey- Sets the color key (transparent pixel) in a blittable surface and RLE acceleration. 
 !!SYNOPSIS 
  
  
 __#include __ 
  
  
-__int SDL_SetColorKey__(__SDL_Surface *surface, Uint32 
+__int SDL_! SetColorKey__(__SDL_Surface *surface, Uint32 
 flag, Uint32 key__); 
 !!DESCRIPTION 
  
  
@@ -40,11 +40,11 @@
  
  
 If __flag__ is OR'd with __SDL_RLEACCEL__ then the 
 surface will be draw using RLE acceleration when drawn with 
-''SDL_BlitSurface''. The surface will actually be encoded  
-for RLE acceleration the first time ''SDL_BlitSurface''  
-or ''SDL_DisplayFormat'' is called on the 
+''SDL_! BlitSurface''. The surface will actually be encoded  
+for RLE acceleration the first time ''SDL_! BlitSurface''  
+or ''SDL_! DisplayFormat'' is called on the 
 surface. 
  
  
 If __flag__ is 0, this function clears any current color 
@@ -56,7 +56,7 @@
 error. 
 !!SEE ALSO 
  
  
-__SDL_BlitSurface__, __SDL_DisplayFormat__,  
-__SDL_MapRGB__, __SDL_SetAlpha__ 
+__SDL_! BlitSurface__, __SDL_! DisplayFormat__,  
+__SDL_MapRGB__, __SDL_! SetAlpha__ 
 ---- 
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