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SDL_Rect !!!SDL_Rect NAME STRUCTURE DEFINITION STRUCTURE DATA DESCRIPTION SEE ALSO ---- !!NAME SDL_Rect- Defines a rectangular area !!STRUCTURE DEFINITION typedef struct{ Sint16 x, y; Uint16 w, h; } SDL_Rect; !!STRUCTURE DATA __x, y__ Position of the upper-left corner of the rectangle __w, h__ The width and height of the rectangle !!DESCRIPTION A __SDL_Rect__ defines a rectangular area of pixels. It is used by __SDL_!BlitSurface__ to define blitting regions and by several other video functions. !!SEE ALSO __SDL_!BlitSurface__, __SDL_!UpdateRect__ ----
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