Penguin

SDL_Rect

SDL_Rect

NAME STRUCTURE DEFINITION STRUCTURE DATA DESCRIPTION SEE ALSO


NAME

SDL_Rect- Defines a rectangular area

STRUCTURE DEFINITION

typedef struct{ Sint16 x, y; Uint16 w, h; } SDL_Rect;

STRUCTURE DATA

x, y Position of the upper-left corner of the rectangle

w, h The width and height of the rectangle

DESCRIPTION

A SDL_Rect defines a rectangular area of pixels. It is used by SDL_!BlitSurface? to define blitting regions and by several other video functions.

SEE ALSO

SDL_!BlitSurface?, SDL_!UpdateRect?


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