SDL_Rect
NAME STRUCTURE DEFINITION STRUCTURE DATA DESCRIPTION SEE ALSO
SDL_Rect- Defines a rectangular area
typedef struct{ Sint16 x, y; Uint16 w, h; } SDL_Rect;
x, y Position of the upper-left corner of the rectangle
w, h The width and height of the rectangle
A SDL_Rect defines a rectangular area of pixels. It is used by SDL_!BlitSurface? to define blitting regions and by several other video functions.
SDL_!BlitSurface?, SDL_!UpdateRect?
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