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Annotated edit history of SDL_Rect(3) version 2, including all changes. View license author blame.
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1 perry 1 SDL_Rect
2 !!!SDL_Rect
3 NAME
4 STRUCTURE DEFINITION
5 STRUCTURE DATA
6 DESCRIPTION
7 SEE ALSO
8 ----
9 !!NAME
10
11
12 SDL_Rect- Defines a rectangular area
13 !!STRUCTURE DEFINITION
14
15
16 typedef struct{
17 Sint16 x, y;
18 Uint16 w, h;
19 } SDL_Rect;
20 !!STRUCTURE DATA
21
22
23 __x, y__ Position of the upper-left corner of the
24 rectangle
25
26
27 __w, h__ The width and height of the
28 rectangle
29 !!DESCRIPTION
30
31
32 A __SDL_Rect__ defines a rectangular area of pixels. It
2 perry 33 is used by __SDL_!BlitSurface__ to define blitting regions
1 perry 34 and by several other video functions.
35 !!SEE ALSO
36
37
2 perry 38 __SDL_!BlitSurface__, __SDL_!UpdateRect__
1 perry 39 ----
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