Annotated edit history of
SDL_Rect(3) version 2, including all changes.
View license author blame.
| Rev |
Author |
# |
Line |
| 1 |
perry |
1 |
SDL_Rect |
| |
|
2 |
!!!SDL_Rect |
| |
|
3 |
NAME |
| |
|
4 |
STRUCTURE DEFINITION |
| |
|
5 |
STRUCTURE DATA |
| |
|
6 |
DESCRIPTION |
| |
|
7 |
SEE ALSO |
| |
|
8 |
---- |
| |
|
9 |
!!NAME |
| |
|
10 |
|
| |
|
11 |
|
| |
|
12 |
SDL_Rect- Defines a rectangular area |
| |
|
13 |
!!STRUCTURE DEFINITION |
| |
|
14 |
|
| |
|
15 |
|
| |
|
16 |
typedef struct{ |
| |
|
17 |
Sint16 x, y; |
| |
|
18 |
Uint16 w, h; |
| |
|
19 |
} SDL_Rect; |
| |
|
20 |
!!STRUCTURE DATA |
| |
|
21 |
|
| |
|
22 |
|
| |
|
23 |
__x, y__ Position of the upper-left corner of the |
| |
|
24 |
rectangle |
| |
|
25 |
|
| |
|
26 |
|
| |
|
27 |
__w, h__ The width and height of the |
| |
|
28 |
rectangle |
| |
|
29 |
!!DESCRIPTION |
| |
|
30 |
|
| |
|
31 |
|
| |
|
32 |
A __SDL_Rect__ defines a rectangular area of pixels. It |
| 2 |
perry |
33 |
is used by __SDL_!BlitSurface__ to define blitting regions |
| 1 |
perry |
34 |
and by several other video functions. |
| |
|
35 |
!!SEE ALSO |
| |
|
36 |
|
| |
|
37 |
|
| 2 |
perry |
38 |
__SDL_!BlitSurface__, __SDL_!UpdateRect__ |
| 1 |
perry |
39 |
---- |
This page is a man page (or other imported legacy content). We are unable to automatically determine the license status of this page.