Annotated edit history of
SDL_Rect(3) version 2, including all changes.
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SDL_Rect |
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!!!SDL_Rect |
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NAME |
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STRUCTURE DEFINITION |
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STRUCTURE DATA |
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DESCRIPTION |
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SEE ALSO |
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---- |
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!!NAME |
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SDL_Rect- Defines a rectangular area |
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!!STRUCTURE DEFINITION |
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typedef struct{ |
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Sint16 x, y; |
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Uint16 w, h; |
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} SDL_Rect; |
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!!STRUCTURE DATA |
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__x, y__ Position of the upper-left corner of the |
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rectangle |
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__w, h__ The width and height of the |
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rectangle |
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!!DESCRIPTION |
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A __SDL_Rect__ defines a rectangular area of pixels. It |
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is used by __SDL_!BlitSurface__ to define blitting regions |
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and by several other video functions. |
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!!SEE ALSO |
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__SDL_!BlitSurface__, __SDL_!UpdateRect__ |
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---- |
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