Differences between version 2 and previous revision of SDL_QuitEvent(3).
Other diffs: Previous Major Revision, Previous Author, or view the Annotated Edit History
Newer page: | version 2 | Last edited on Monday, June 3, 2002 6:53:47 pm | by perry | Revert |
Older page: | version 1 | Last edited on Monday, June 3, 2002 6:53:47 pm | by perry | Revert |
@@ -1,6 +1,6 @@
-SDL_QuitEvent
-!!!SDL_QuitEvent
+SDL_!
QuitEvent
+!!!SDL_!
QuitEvent
NAME
STRUCTURE DEFINITION
STRUCTURE DATA
DESCRIPTION
@@ -8,28 +8,28 @@
----
!!NAME
-SDL_QuitEvent- Quit requested event
+SDL_!
QuitEvent- Quit requested event
!!STRUCTURE DEFINITION
typedef struct{
Uint8 type
-} SDL_QuitEvent;
+} SDL_!
QuitEvent;
!!STRUCTURE DATA
__type SDL_QUIT__
!!DESCRIPTION
-__SDL_QuitEvent__ is a member of the __SDL_Event__
+__SDL_!
QuitEvent__ is a member of the __SDL_Event__
union and is used whan an event of type __SDL_QUIT__ is
reported.
-As can be seen, the SDL_QuitEvent structure serves no useful
+As can be seen, the SDL_!
QuitEvent structure serves no useful
purpose. The event itself, on the other hand, is very
important. If you filter out or ignore a quit event then it
is impossible for the user to close the window. On the other
hand, if you do accept a quit event then the application
@@ -40,11 +40,11 @@
__Note:__
-The macro __SDL_QuitRequested__ will return non-zero if a
+The macro __SDL_!
QuitRequested__ will return non-zero if a
quit event is pending
!!SEE ALSO
-__SDL_Event__, __SDL_SetEventFilter__
+__SDL_Event__, __SDL_!
SetEventFilter__
----