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SDL_!PushEvent !!!SDL_!PushEvent NAME SYNOPSIS DESCRIPTION RETURN VALUE EXAMPLES SEE ALSO ---- !!NAME SDL_!PushEvent- Pushes an event onto the event queue !!SYNOPSIS __#include __ __int SDL_!PushEvent__(__SDL_Event *event__); !!DESCRIPTION The event queue can actually be used as a two way communication channel. Not only can events be read from the queue, but the user can also push their own events onto it. __event__ is a pointer to the event structure you wish to push onto the queue. __Note:__ Pushing device input events onto the queue doesn't modify the state of the device within SDL. !!RETURN VALUE Returns __0__ on success or __-1__ if the event couldn't be pushed. !!EXAMPLES See __SDL_Event__. !!SEE ALSO __SDL_!PollEvent__, __SDL_!PeepEvents__, __SDL_Event__ ----
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