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Diff: SDL_LockSurface(3)
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Differences between current version and predecessor to the previous major change of SDL_LockSurface(3).

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Newer page: version 2 Last edited on Monday, June 3, 2002 6:53:46 pm by perry
Older page: version 1 Last edited on Monday, June 3, 2002 6:53:46 pm by perry Revert
@@ -1,6 +1,6 @@
-SDL_LockSurface  
-!!!SDL_LockSurface 
+SDL_! LockSurface  
+!!!SDL_! LockSurface 
 NAME 
 SYNOPSIS 
 DESCRIPTION 
 RETURN VALUE 
@@ -8,27 +8,27 @@
 ---- 
 !!NAME 
  
  
-SDL_LockSurface- Lock a surface for directly access. 
+SDL_! LockSurface- Lock a surface for directly access. 
 !!SYNOPSIS 
  
  
 __#include __ 
  
  
-__int SDL_LockSurface__(__SDL_Surface 
+__int SDL_! LockSurface__(__SDL_Surface 
 *surface__); 
 !!DESCRIPTION 
  
  
-__SDL_LockSurface__ sets up a surface for directly 
+__SDL_! LockSurface__ sets up a surface for directly 
 accessing the pixels. Between calls to 
-__SDL_LockSurface__ and __SDL_UnlockSurface__, you can 
+__SDL_! LockSurface__ and __SDL_! UnlockSurface__, you can 
 write to and read from __surface-__, using the 
 pixel format stored in __surface-__. Once you 
 are done accessing the surface, you should use 
-__SDL_UnlockSurface__ to release it. 
+__SDL_! UnlockSurface__ to release it. 
  
  
 Not all surfaces require locking. If 
 __SDL_MUSTLOCK__(__surface__) evaluates to __0__, 
@@ -48,26 +48,26 @@
  
  
 
 
-SDL_LockSurface( surface ); 
+SDL_! LockSurface( surface ); 
 
 /* Surface is locked */ 
 /* Direct pixel access on surface here */ 
 
-SDL_LockSurface( surface ); 
+SDL_! LockSurface( surface ); 
 
 /* More direct pixel access on surface */ 
 
-SDL_UnlockSurface( surface ); 
+SDL_! UnlockSurface( surface ); 
 /* Surface is still locked */ 
 /* Note: Is versions 
 !!RETURN VALUE 
  
  
-__SDL_LockSurface__ returns ____, or __-1__ if the 
+__SDL_! LockSurface__ returns ____, or __-1__ if the 
 surface couldn't be locked. 
 !!SEE ALSO 
  
  
-__SDL_UnlockSurface__ 
+__SDL_! UnlockSurface__ 
 ---- 
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