SDL_!JoystickNumAxes?
NAME SYNOPSIS DESCRIPTION RETURN VALUE SEE ALSO
SDL_!JoystickNumAxes?- Get the number of joystick axes
#include
int SDL_!JoystickNumAxes?(__SDL_Joystick
Return the number of axes available from a previously opened SDL_Joystick.
Number of axes.
SDL_!JoystickGetAxis?, SDL_!JoystickOpen?
One page links to SDL_JoystickNumAxes(3):